diff options
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 82c8dac896f..576346aa47d 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -155,7 +155,7 @@ void ScriptedAI::UpdateAI(uint32 /*diff*/) void ScriptedAI::DoStartMovement(Unit* victim, float distance, float angle) { if (victim) - me->GetMotionMaster()->MoveChase(victim, distance, angle); + me->StartDefaultCombatMovement(victim, distance, angle); } void ScriptedAI::DoStartNoMovement(Unit* victim) |
