diff options
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 0b040fc519a..1a51bb2d897 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -469,7 +469,13 @@ void SmartAI::MoveInLineOfSight(Unit* who) { if (!me->GetVictim()) { - who->RemoveAurasByType(SPELL_AURA_MOD_STEALTH); + // Clear distracted state on combat + if (me->HasUnitState(UNIT_STATE_DISTRACTED)) + { + me->ClearUnitState(UNIT_STATE_DISTRACTED); + me->GetMotionMaster()->Clear(); + } + AttackStart(who); } else/* if (me->GetMap()->IsDungeon())*/ |
