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-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 58f8f72d47b..307941d3e5c 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -144,6 +144,7 @@ void SmartAI::PausePath(uint32 delay, bool forced)
_waypointPauseForced = forced;
SetRun(mRun);
me->PauseMovement();
+ me->SetHomePosition(me->GetPosition());
}
else
_waypointReached = false;
@@ -407,6 +408,7 @@ void SmartAI::WaypointReached(uint32 nodeId, uint32 pathId)
{
_waypointReached = true;
me->PauseMovement();
+ me->SetHomePosition(me->GetPosition());
}
else if (HasEscortState(SMART_ESCORT_ESCORTING) && me->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE)
{