diff options
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index e613b418bfb..f4843715a33 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1888,9 +1888,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u target->ToUnit()->AddVisFlags(UnitVisFlags(e.action.setunitByte.byte1)); break; case 3: - // this is totally wrong to maintain compatibility with existing scripts - // TODO: fix with animtier overhaul - target->ToUnit()->SetAnimTier(UnitBytes1_Flags(target->ToUnit()->m_unitData->AnimTier | e.action.setunitByte.byte1), false); + target->ToUnit()->SetAnimTier(AnimTier(e.action.setunitByte.byte1)); break; } } @@ -1913,7 +1911,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u target->ToUnit()->RemoveVisFlags(UnitVisFlags(e.action.setunitByte.byte1)); break; case 3: - target->ToUnit()->SetAnimTier(UnitBytes1_Flags(target->ToUnit()->m_unitData->AnimTier & ~e.action.setunitByte.byte1), false); + target->ToUnit()->SetAnimTier(AnimTier::Ground); break; } } |