diff options
Diffstat (limited to 'src/server/game/AI')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 2b815b677a3..d1bc18ba21f 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -545,14 +545,14 @@ void SmartAI::JustReachedHome()      GetScript()->ProcessEventsFor(SMART_EVENT_REACHED_HOME);      CreatureGroup* formation = me->GetFormation(); -    if (!formation || formation->getLeader() == me || !formation->isFormed()) +    if (!formation || formation->GetLeader() == me || !formation->IsFormed())      {          if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_IDLE) != WAYPOINT_MOTION_TYPE && me->GetWaypointPath())              me->GetMotionMaster()->MovePath(me->GetWaypointPath(), true);          else              me->ResumeMovement();      } -    else if (formation->isFormed()) +    else if (formation->IsFormed())          me->GetMotionMaster()->MoveIdle(); // wait the order of leader  } | 
