diff options
Diffstat (limited to 'src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp')
-rw-r--r-- | src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp index 684e9d452df..4270fd21a9d 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp @@ -398,7 +398,7 @@ uint32 AuctionBotBuyer::GetChanceMultiplier(uint32 quality) // Buys the auction and does necessary actions to complete the buyout void AuctionBotBuyer::BuyEntry(AuctionPosting* auction, AuctionHouseObject* auctionHouse) { - TC_LOG_DEBUG("ahbot", "AHBot: Entry %u bought at %.2fg", auction->Id, float(auction->BuyoutOrUnitPrice) / GOLD); + TC_LOG_DEBUG("ahbot", "AHBot: Entry %u bought at %.2fg", auction->Id, float(auction->BuyoutOrUnitPrice) / float(GOLD)); CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); @@ -426,7 +426,7 @@ void AuctionBotBuyer::BuyEntry(AuctionPosting* auction, AuctionHouseObject* auct // Bids on the auction and does the necessary actions for bidding void AuctionBotBuyer::PlaceBidToEntry(AuctionPosting* auction, AuctionHouseObject* auctionHouse, uint32 bidPrice) { - TC_LOG_DEBUG("ahbot", "AHBot: Bid placed to entry %u, %.2fg", auction->Id, float(bidPrice) / GOLD); + TC_LOG_DEBUG("ahbot", "AHBot: Bid placed to entry %u, %.2fg", auction->Id, float(bidPrice) / float(GOLD)); CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); |