diff options
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index f074975c6a5..7f701f541a1 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -65,7 +65,7 @@ Battlefield::~Battlefield() // Called when a player enters the zone void Battlefield::HandlePlayerEnterZone(Player* player, uint32 /*zone*/) { - // If battle is started, + // If battle is started, // If not full of players > invite player to join the war // If full of players > announce to player that BF is full and kick him after a few second if he desn't leave if (IsWarTime()) @@ -885,9 +885,9 @@ GuidSet::iterator BfCapturePoint::HandlePlayerLeave(Player* player) { if (m_capturePoint) player->SendUpdateWorldState(m_capturePoint->GetGOInfo()->capturePoint.worldState1, 0); - + GuidSet::iterator current = m_activePlayers[player->GetTeamId()].find(player->GetGUID()); - + if (current == m_activePlayers[player->GetTeamId()].end()) return current; // return end() |