diff options
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundQueue.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index 11df69b0d11..76bf3523af1 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -285,8 +285,6 @@ uint32 BattlegroundQueue::GetAverageQueueWaitTime(GroupQueueInfo* ginfo, Battleg //remove player from queue and from group info, if group info is empty then remove it too void BattlegroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount) { - //Player* player = ObjectAccessor::FindPlayer(guid); - int32 bracket_id = -1; // signed for proper for-loop finish QueuedPlayersMap::iterator itr; @@ -294,7 +292,10 @@ void BattlegroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount) itr = m_QueuedPlayers.find(guid); if (itr == m_QueuedPlayers.end()) { - sLog->outError(LOG_FILTER_BATTLEGROUND, "BattlegroundQueue: couldn't find player to remove GUID: %u", GUID_LOPART(guid)); + std::string playerName = "Unknown"; + if (Player* player = ObjectAccessor::FindPlayer(guid)) + playerName = player->GetName(); + sLog->outError(LOG_FILTER_BATTLEGROUND, "BattlegroundQueue: couldn't find player %s (GUID: %u)", playerName.c_str(), GUID_LOPART(guid)); return; } |