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path: root/src/server/game/Chat/Chat.cpp
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Diffstat (limited to 'src/server/game/Chat/Chat.cpp')
-rw-r--r--src/server/game/Chat/Chat.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index 8fe0810f3b9..aa0f6ce09fc 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -360,7 +360,7 @@ bool ChatHandler::SetDataForCommandInTable(std::vector<ChatCommand>& table, char
// expected subcommand by full name DB content
else if (*text)
{
- TC_LOG_ERROR("sql.sql", "Table `command` have unexpected subcommand '%s' in command '%s', skip.", text, fullcommand.c_str());
+ TC_LOG_ERROR("sql.sql", "Table `command` contains an unexpected subcommand '%s' in command '%s', skipped.", text, fullcommand.c_str());
return false;
}
@@ -376,9 +376,9 @@ bool ChatHandler::SetDataForCommandInTable(std::vector<ChatCommand>& table, char
if (!cmd.empty())
{
if (&table == &getCommandTable())
- TC_LOG_ERROR("sql.sql", "Table `command` have not existed command '%s', skip.", cmd.c_str());
+ TC_LOG_ERROR("sql.sql", "Table `command` contains a non-existing command '%s', skipped.", cmd.c_str());
else
- TC_LOG_ERROR("sql.sql", "Table `command` have not existed subcommand '%s' in command '%s', skip.", cmd.c_str(), fullcommand.c_str());
+ TC_LOG_ERROR("sql.sql", "Table `command` contains a non-existing subcommand '%s' in command '%s', skipped.", cmd.c_str(), fullcommand.c_str());
}
return false;
@@ -486,7 +486,7 @@ bool ChatHandler::ShowHelpForSubCommands(std::vector<ChatCommand> const& table,
std::string list;
for (uint32 i = 0; i < table.size(); ++i)
{
- // must be available (ignore handler existence for show command with possible available subcommands)
+ // must be available (ignore handler existence to show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
@@ -525,7 +525,7 @@ bool ChatHandler::ShowHelpForCommand(std::vector<ChatCommand> const& table, cons
{
for (uint32 i = 0; i < table.size(); ++i)
{
- // must be available (ignore handler existence for show command with possible available subcommands)
+ // must be available (ignore handler existence to show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
@@ -555,7 +555,7 @@ bool ChatHandler::ShowHelpForCommand(std::vector<ChatCommand> const& table, cons
{
for (uint32 i = 0; i < table.size(); ++i)
{
- // must be available (ignore handler existence for show command with possible available subcommands)
+ // must be available (ignore handler existence to show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
@@ -1100,7 +1100,7 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* p
*player_name = pl ? pl->GetName() : "";
}
- // some from req. data must be provided (note: name is empty if player not exist)
+ // some from req. data must be provided (note: name is empty if player does not exist)
if ((!player || !*player) && (!player_guid || !*player_guid) && (!player_name || player_name->empty()))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);