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path: root/src/server/game/Combat/CombatManager.cpp
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Diffstat (limited to 'src/server/game/Combat/CombatManager.cpp')
-rw-r--r--src/server/game/Combat/CombatManager.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp
index f35feb7cf92..b5b8b24e068 100644
--- a/src/server/game/Combat/CombatManager.cpp
+++ b/src/server/game/Combat/CombatManager.cpp
@@ -229,8 +229,8 @@ void CombatManager::InheritCombatStatesFrom(Unit const* who)
if (!IsInCombatWith(ref.first))
{
Unit* target = ref.second->GetOther(who);
- if ((_owner->IsImmuneToPC() && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED)) ||
- (_owner->IsImmuneToNPC() && !target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED)))
+ if ((_owner->IsImmuneToPC() && target->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED)) ||
+ (_owner->IsImmuneToNPC() && !target->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED)))
continue;
SetInCombatWith(target);
}
@@ -238,8 +238,8 @@ void CombatManager::InheritCombatStatesFrom(Unit const* who)
for (auto& ref : mgr._pvpRefs)
{
Unit* target = ref.second->GetOther(who);
- if ((_owner->IsImmuneToPC() && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED)) ||
- (_owner->IsImmuneToNPC() && !target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED)))
+ if ((_owner->IsImmuneToPC() && target->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED)) ||
+ (_owner->IsImmuneToNPC() && !target->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED)))
continue;
SetInCombatWith(target);
}
@@ -368,14 +368,14 @@ bool CombatManager::UpdateOwnerCombatState() const
if (combatState)
{
- _owner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ _owner->SetUnitFlag(UNIT_FLAG_IN_COMBAT);
_owner->AtEnterCombat();
if (_owner->GetTypeId() != TYPEID_UNIT)
_owner->AtEngage(GetAnyTarget());
}
else
{
- _owner->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ _owner->RemoveUnitFlag(UNIT_FLAG_IN_COMBAT);
_owner->AtExitCombat();
if (_owner->GetTypeId() != TYPEID_UNIT)
_owner->AtDisengage();