aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Combat/HostileRefManager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Combat/HostileRefManager.cpp')
-rw-r--r--src/server/game/Combat/HostileRefManager.cpp216
1 files changed, 0 insertions, 216 deletions
diff --git a/src/server/game/Combat/HostileRefManager.cpp b/src/server/game/Combat/HostileRefManager.cpp
deleted file mode 100644
index 503091cf573..00000000000
--- a/src/server/game/Combat/HostileRefManager.cpp
+++ /dev/null
@@ -1,216 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "HostileRefManager.h"
-#include "DB2Structure.h"
-#include "SpellInfo.h"
-#include "ThreatManager.h"
-#include "Unit.h"
-
-HostileRefManager::~HostileRefManager()
-{
- deleteReferences();
-}
-
-//=================================================
-// send threat to all my haters for the victim
-// The victim is then hated by them as well
-// use for buffs and healing threat functionality
-
-void HostileRefManager::threatAssist(Unit* victim, float baseThreat, SpellInfo const* threatSpell)
-{
- if (getSize() == 0)
- return;
-
- float threat = ThreatCalcHelper::calcThreat(victim, iOwner, baseThreat, (threatSpell ? threatSpell->GetSchoolMask() : SPELL_SCHOOL_MASK_NORMAL), threatSpell);
- threat /= getSize();
-
- HostileReference* ref = getFirst();
- while (ref)
- {
- if (ThreatCalcHelper::isValidProcess(victim, ref->GetSource()->GetOwner(), threatSpell))
- ref->GetSource()->doAddThreat(victim, threat);
-
- ref = ref->next();
- }
-}
-
-//=================================================
-
-void HostileRefManager::addTempThreat(float threat, bool apply)
-{
- HostileReference* ref = getFirst();
- while (ref)
- {
- if (apply)
- {
- if (ref->getTempThreatModifier() == 0.0f)
- ref->addTempThreat(threat);
- }
- else
- ref->resetTempThreat();
-
- ref = ref->next();
- }
-}
-
-//=================================================
-
-void HostileRefManager::addThreatPercent(int32 percent)
-{
- HostileReference* ref = getFirst();
- while (ref)
- {
- ref->addThreatPercent(percent);
- ref = ref->next();
- }
-}
-
-//=================================================
-// The online / offline status is given to the method. The calculation has to be done before
-
-void HostileRefManager::setOnlineOfflineState(bool isOnline)
-{
- HostileReference* ref = getFirst();
- while (ref)
- {
- ref->setOnlineOfflineState(isOnline);
- ref = ref->next();
- }
-}
-
-//=================================================
-// The online / offline status is calculated and set
-
-void HostileRefManager::updateThreatTables()
-{
- HostileReference* ref = getFirst();
- while (ref)
- {
- ref->updateOnlineStatus();
- ref = ref->next();
- }
-}
-
-//=================================================
-// The references are not needed anymore
-// tell the source to remove them from the list and free the mem
-
-void HostileRefManager::deleteReferences()
-{
- HostileReference* ref = getFirst();
- while (ref)
- {
- HostileReference* nextRef = ref->next();
- ref->removeReference();
- delete ref;
- ref = nextRef;
- }
-}
-
-//=================================================
-// delete one reference, defined by faction
-
-void HostileRefManager::deleteReferencesForFaction(uint32 faction)
-{
- HostileReference* ref = getFirst();
- while (ref)
- {
- HostileReference* nextRef = ref->next();
- if (ref->GetSource()->GetOwner()->GetFactionTemplateEntry()->Faction == faction)
- {
- ref->removeReference();
- delete ref;
- }
- ref = nextRef;
- }
-}
-
-//=================================================
-// delete all references out of specified range
-
-void HostileRefManager::deleteReferencesOutOfRange(float range)
-{
- HostileReference* ref = getFirst();
- range = range*range;
- while (ref)
- {
- HostileReference* nextRef = ref->next();
- Unit* owner = ref->GetSource()->GetOwner();
- if (!owner->isActiveObject() && owner->GetExactDist2dSq(GetOwner()) > range)
- {
- ref->removeReference();
- delete ref;
- }
- ref = nextRef;
- }
-}
-
-//=================================================
-// delete one reference, defined by Unit
-
-void HostileRefManager::deleteReference(Unit* creature)
-{
- HostileReference* ref = getFirst();
- while (ref)
- {
- HostileReference* nextRef = ref->next();
- if (ref->GetSource()->GetOwner() == creature)
- {
- ref->removeReference();
- delete ref;
- break;
- }
- ref = nextRef;
- }
-}
-
-//=================================================
-// set state for one reference, defined by Unit
-
-void HostileRefManager::setOnlineOfflineState(Unit* creature, bool isOnline)
-{
- HostileReference* ref = getFirst();
- while (ref)
- {
- HostileReference* nextRef = ref->next();
- if (ref->GetSource()->GetOwner() == creature)
- {
- ref->setOnlineOfflineState(isOnline);
- break;
- }
- ref = nextRef;
- }
-}
-
-//=================================================
-
-void HostileRefManager::UpdateVisibility()
-{
- HostileReference* ref = getFirst();
- while (ref)
- {
- HostileReference* nextRef = ref->next();
- if (!ref->GetSource()->GetOwner()->CanSeeOrDetect(GetOwner()))
- {
- nextRef = ref->next();
- ref->removeReference();
- delete ref;
- }
- ref = nextRef;
- }
-}