diff options
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rwxr-xr-x | src/server/game/Combat/ThreatManager.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 858ef057baf..58d46dda62f 100755 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -283,7 +283,7 @@ HostileReference* ThreatContainer::addThreat(Unit* victim, float threat) //============================================================ -void ThreatContainer::modifyThreatPercent(Unit *victim, int32 percent) +void ThreatContainer::modifyThreatPercent(Unit* victim, int32 percent) { if (HostileReference* ref = getReferenceByTarget(victim)) ref->addThreatPercent(percent); @@ -394,7 +394,7 @@ void ThreatManager::clearReferences() //============================================================ -void ThreatManager::addThreat(Unit* victim, float threat, SpellSchoolMask schoolMask, SpellInfo const *threatSpell) +void ThreatManager::addThreat(Unit* victim, float threat, SpellSchoolMask schoolMask, SpellInfo const* threatSpell) { if (!ThreatCalcHelper::isValidProcess(victim, getOwner(), threatSpell)) return; @@ -460,7 +460,7 @@ Unit* ThreatManager::getHostilTarget() //============================================================ -float ThreatManager::getThreat(Unit *victim, bool alsoSearchOfflineList) +float ThreatManager::getThreat(Unit* victim, bool alsoSearchOfflineList) { float threat = 0.0f; HostileReference* ref = iThreatContainer.getReferenceByTarget(victim); @@ -485,7 +485,7 @@ void ThreatManager::tauntApply(Unit* taunter) //============================================================ -void ThreatManager::tauntFadeOut(Unit *taunter) +void ThreatManager::tauntFadeOut(Unit* taunter) { HostileReference* ref = iThreatContainer.getReferenceByTarget(taunter); if (ref) |