diff options
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 694df032d69..4cd00ae322a 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -27,6 +27,7 @@ #include "InstanceScript.h" #include "ConditionMgr.h" #include "ScriptMgr.h" +#include "ScriptedCreature.h" // Checks if player meets the condition // Can have CONDITION_SOURCE_TYPE_NONE && !mReferenceId if called from a special event (ie: eventAI) @@ -187,6 +188,16 @@ bool Condition::Meets(Player * player, Unit* invoker) condMeets = (uint32)Player::GetDrunkenstateByValue(player->GetDrunkValue()) >= mConditionValue1; break; } + case CONDITION_NEAR_CREATURE: + { + condMeets = GetClosestCreatureWithEntry(player, mConditionValue1, (float)mConditionValue2) ? true : false; + break; + } + case CONDITION_NEAR_GAMEOBJECT: + { + condMeets = GetClosestGameObjectWithEntry(player, mConditionValue1, (float)mConditionValue2) ? true : false; + break; + } default: condMeets = false; refId = 0; @@ -1344,6 +1355,24 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) } break; } + case CONDITION_NEAR_CREATURE: + { + if (!sCreatureStorage.LookupEntry<CreatureInfo>(cond->mConditionValue1)) + { + sLog.outErrorDb("NearCreature condition has non existing creature template entry (%u), skipped", cond->mConditionValue1); + return false; + } + break; + } + case CONDITION_NEAR_GAMEOBJECT: + { + if (!sGOStorage.LookupEntry<GameObjectInfo>(cond->mConditionValue1)) + { + sLog.outErrorDb("NearGameObject condition has non existing gameobject template entry (%u), skipped", cond->mConditionValue1); + return false; + } + break; + } case CONDITION_AREAID: case CONDITION_INSTANCE_DATA: break; |