diff options
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.h')
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 8843aa243a7..35aa60772bd 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -59,7 +59,7 @@ enum ConditionTypes CONDITION_AREAID = 23, // area_id 0 0 true if in area_id CONDITION_CREATURE_TYPE = 24, // cinfo.type 0 0 true if creature_template.type = value1 CONDITION_SPELL = 25, // spell_id 0 0 true if player has learned spell - CONDITION_PHASEMASK = 26, // phasemask 0 0 true if object is in phasemask + CONDITION_PHASEID = 26, // phaseid 0 0 true if object is in phaseid CONDITION_LEVEL = 27, // level ComparisonType 0 true if unit's level is equal to param1 (param2 can modify the statement) CONDITION_QUEST_COMPLETE = 28, // quest_id 0 0 true if player has quest_id with all objectives complete, but not yet rewarded CONDITION_NEAR_CREATURE = 29, // creature entry distance 0 true if there is a creature of entry in range |
