diff options
Diffstat (limited to 'src/server/game/DataStores')
| -rw-r--r-- | src/server/game/DataStores/DBCStores.cpp | 63 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCStores.h | 7 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCStructure.h | 2 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCfmt.h | 2 |
4 files changed, 8 insertions, 66 deletions
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index c73350872cc..6c51c71fe7b 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -51,11 +51,9 @@ struct WMOAreaTableTripple typedef std::map<WMOAreaTableTripple, WMOAreaTableEntry const*> WMOAreaInfoByTripple; typedef std::multimap<uint32, CharSectionsEntry const*> CharSectionsMap; -DBCStorage <AreaTableEntry> sAreaStore(AreaTableEntryfmt); +DBCStorage <AreaTableEntry> sAreaTableStore(AreaTableEntryfmt); DBCStorage <AreaGroupEntry> sAreaGroupStore(AreaGroupEntryfmt); DBCStorage <AreaPOIEntry> sAreaPOIStore(AreaPOIEntryfmt); -static AreaFlagByAreaID sAreaFlagByAreaID; -static AreaFlagByMapID sAreaFlagByMapID; // for instances without generated *.map files static WMOAreaInfoByTripple sWMOAreaInfoByTripple; @@ -286,21 +284,7 @@ void LoadDBCStores(const std::string& dataPath) StoreProblemList bad_dbc_files; uint32 availableDbcLocales = 0xFFFFFFFF; - LoadDBC(availableDbcLocales, bad_dbc_files, sAreaStore, dbcPath, "AreaTable.dbc"); - - // must be after sAreaStore loading - for (uint32 i = 0; i < sAreaStore.GetNumRows(); ++i) // areaflag numbered from 0 - { - if (AreaTableEntry const* area = sAreaStore.LookupEntry(i)) - { - // fill AreaId->DBC records - sAreaFlagByAreaID.insert(AreaFlagByAreaID::value_type(uint16(area->ID), area->exploreFlag)); - - // fill MapId->DBC records (skip sub zones and continents) - if (area->zone == 0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 && area->mapid != 571) - sAreaFlagByMapID.insert(AreaFlagByMapID::value_type(area->mapid, area->exploreFlag)); - } - } + LoadDBC(availableDbcLocales, bad_dbc_files, sAreaTableStore, dbcPath, "AreaTable.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementStore, dbcPath, "Achievement.dbc", &CustomAchievementfmt, &CustomAchievementIndex); LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementCriteriaStore, dbcPath, "Achievement_Criteria.dbc"); @@ -721,7 +705,7 @@ void LoadDBCStores(const std::string& dataPath) } // Check loaded DBC files proper version - if (!sAreaStore.LookupEntry(3617) || // last area (areaflag) added in 3.3.5a + if (!sAreaTableStore.LookupEntry(4987) || // last area added in 3.3.5a !sCharTitlesStore.LookupEntry(177) || // last char title added in 3.3.5a !sGemPropertiesStore.LookupEntry(1629) || // last added spell in 3.3.5a !sItemStore.LookupEntry(56806) || // last gem property added in 3.3.5a @@ -773,41 +757,13 @@ uint32 GetTalentSpellCost(uint32 spellId) return 0; } -int32 GetAreaFlagByAreaID(uint32 area_id) -{ - AreaFlagByAreaID::iterator i = sAreaFlagByAreaID.find(area_id); - if (i == sAreaFlagByAreaID.end()) - return -1; - - return i->second; -} WMOAreaTableEntry const* GetWMOAreaTableEntryByTripple(int32 rootid, int32 adtid, int32 groupid) { WMOAreaInfoByTripple::iterator i = sWMOAreaInfoByTripple.find(WMOAreaTableTripple(rootid, adtid, groupid)); - if (i == sWMOAreaInfoByTripple.end()) - return NULL; - return i->second; -} - -AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id) -{ - int32 areaflag = GetAreaFlagByAreaID(area_id); - if (areaflag < 0) + if (i == sWMOAreaInfoByTripple.end()) return NULL; - - return sAreaStore.LookupEntry(areaflag); -} - -AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag, uint32 map_id) -{ - if (area_flag) - return sAreaStore.LookupEntry(area_flag); - - if (MapEntry const* mapEntry = sMapStore.LookupEntry(map_id)) - return GetAreaEntryByAreaID(mapEntry->linked_zone); - - return NULL; + return i->second; } char const* GetRaceName(uint8 race, uint8 locale) @@ -822,15 +778,6 @@ char const* GetClassName(uint8 class_, uint8 locale) return classEntry ? classEntry->name[locale] : NULL; } -uint32 GetAreaFlagByMapId(uint32 mapid) -{ - AreaFlagByMapID::iterator i = sAreaFlagByMapID.find(mapid); - if (i == sAreaFlagByMapID.end()) - return 0; - else - return i->second; -} - uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId) { if (mapid != 530 && mapid != 571) // speed for most cases diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h index 14f59b04e6d..56ee1f618dd 100644 --- a/src/server/game/DataStores/DBCStores.h +++ b/src/server/game/DataStores/DBCStores.h @@ -33,11 +33,6 @@ char* GetPetName(uint32 petfamily, uint32 dbclang); uint32 GetTalentSpellCost(uint32 spellId); TalentSpellPos const* GetTalentSpellPos(uint32 spellId); -int32 GetAreaFlagByAreaID(uint32 area_id); // -1 if not found -AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id); -AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag, uint32 map_id); -uint32 GetAreaFlagByMapId(uint32 mapid); - char const* GetRaceName(uint8 race, uint8 locale); char const* GetClassName(uint8 class_, uint8 locale); @@ -86,7 +81,7 @@ EmotesTextSoundEntry const* FindTextSoundEmoteFor(uint32 emote, uint32 race, uin extern DBCStorage <AchievementEntry> sAchievementStore; extern DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore; -extern DBCStorage <AreaTableEntry> sAreaStore;// recommend access using functions +extern DBCStorage <AreaTableEntry> sAreaTableStore; extern DBCStorage <AreaGroupEntry> sAreaGroupStore; extern DBCStorage <AreaPOIEntry> sAreaPOIStore; extern DBCStorage <AreaTriggerEntry> sAreaTriggerStore; diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index 2f4820d0353..b5dc4489148 100644 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -509,7 +509,7 @@ struct AreaTableEntry uint32 ID; // 0 uint32 mapid; // 1 uint32 zone; // 2 if 0 then it's zone, else it's zone id of this area - uint32 exploreFlag; // 3, main index + uint32 exploreFlag; // 3 uint32 flags; // 4, unknown value but 312 for all cities // 5-9 unused int32 area_level; // 10 diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index 22a01dae9f0..c61ec997bc2 100644 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -23,7 +23,7 @@ char const Achievementfmt[] = "niixssssssssssssssssxxxxxxxxxxxxxxxxxxiixixxxxxxx const std::string CustomAchievementfmt = "pppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapapaaaaaaaaaaaaaaaaaapp"; const std::string CustomAchievementIndex = "ID"; char const AchievementCriteriafmt[] = "niiiiiiiixxxxxxxxxxxxxxxxxiiiix"; -char const AreaTableEntryfmt[] = "iiinixxxxxissssssssssssssssxiiiiixxx"; +char const AreaTableEntryfmt[] = "niiiixxxxxissssssssssssssssxiiiiixxx"; char const AreaGroupEntryfmt[] = "niiiiiii"; char const AreaPOIEntryfmt[] = "niiiiiiiiiiifffixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix"; char const AreaTriggerEntryfmt[] = "niffffffff"; |
