diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 31ecfdc62f6..b8a0e5445d0 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -883,6 +883,8 @@ void GameObject::Update(uint32 diff) { m_Events.Update(diff); + WorldObject::Update(diff); + if (AI()) AI()->UpdateAI(diff); else if (!AIM_Initialize()) |
