diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 9d58f56d9ab..e987b30e098 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -519,7 +519,7 @@ void GameObject::Update(uint32 diff) m_respawnTime = time(NULL) + m_respawnDelayTime; // if option not set then object will be saved at grid unload - if (sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY)) + if (sWorld.getBoolConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY)) SaveRespawnTime(); UpdateObjectVisibility(); |
