diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 03566390a6c..d1e3d8a82af 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2253,12 +2253,12 @@ void GameObject::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* t } else if (index == GAMEOBJECT_FLAGS) { - uint32 flags = m_uint32Values[GAMEOBJECT_FLAGS]; + uint32 goFlags = m_uint32Values[GAMEOBJECT_FLAGS]; if (GetGoType() == GAMEOBJECT_TYPE_CHEST) if (GetGOInfo()->chest.groupLootRules && !IsLootAllowedFor(target)) - flags |= GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE; + goFlags |= GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE; - fieldBuffer << flags; + fieldBuffer << goFlags; } else fieldBuffer << m_uint32Values[index]; // other cases |
