diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 0c4bf935e16..944a1c0922d 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -962,7 +962,7 @@ void GameObject::SaveToDB(uint32 mapid, std::vector<Difficulty> const& spawnDiff data.phaseGroup = GetDBPhase() < 0 ? -GetDBPhase() : data.phaseGroup; // Update in DB - SQLTransaction trans = WorldDatabase.BeginTransaction(); + WorldDatabaseTransaction trans = WorldDatabase.BeginTransaction(); uint8 index = 0; |
