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-rw-r--r--src/server/game/Entities/Object/Object.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 85330b7f09a..8fdaced5de4 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -3203,8 +3203,8 @@ void WorldObject::MovePosition(Position &pos, float dist, float angle)
// Prevent invalid coordinates here, position is unchanged
if (!Trinity::IsValidMapCoord(destx, desty, pos.m_positionZ))
{
- TC_LOG_FATAL("misc", "WorldObject::MovePosition: Object (TypeId: %u Entry: %u GUID: %u) has invalid coordinates X: %f and Y: %f were passed!",
- GetTypeId(), GetEntry(), GetGUID().GetCounter(), destx, desty);
+ TC_LOG_FATAL("misc", "WorldObject::MovePosition: Object %s has invalid coordinates X: %f and Y: %f were passed!",
+ GetGUID().ToString().c_str(), destx, desty);
return;
}