diff options
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 4bc63a2c304..f2d7be4ae62 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1430,7 +1430,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati // Check enter rights before map getting to avoid creating instance copy for player // this check not dependent from map instance copy and same for all instance copies of selected map - if (sMapMgr->PlayerCannotEnter(mapid, this, false)) + if (Map::PlayerCannotEnter(mapid, this, false)) return false; // Seamless teleport can happen only if cosmetic maps match |
