diff options
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 6646254bc60..ffffdc1ea01 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12132,7 +12132,7 @@ void Unit::Kill(Unit* victim, bool durabilityLoss) { // the reset time is set but not added to the scheduler // until the players leave the instance - time_t resettime = creature->GetRespawnTimeEx() + 2 * HOUR; + time_t resettime = GameTime::GetGameTime() + 2 * HOUR; if (InstanceSave* save = sInstanceSaveMgr->GetInstanceSave(creature->GetInstanceId())) if (save->GetResetTime() < resettime) save->SetResetTime(resettime); |
