diff options
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 7daeb97f5d9..cedf38cb676 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -17147,20 +17147,20 @@ void Unit::SendMoveKnockBack(Player* player, float speedXY, float speedZ, float data << float(vsin); data << uint32(0); - data.WriteByteSeq(bytes[6]); - data.WriteByteSeq(bytes[7]); + data.WriteByteSeq(guid[6]); + data.WriteByteSeq(guid[7]); data << float(speedXY); - data.WriteByteSeq(bytes[4]); - data.WriteByteSeq(bytes[5]); - data.WriteByteSeq(bytes[3]); + data.WriteByteSeq(guid[4]); + data.WriteByteSeq(guid[5]); + data.WriteByteSeq(guid[3]); data << float(speedZ); data << float(vcos); - data.WriteByteSeq(bytes[2]); - data.WriteByteSeq(bytes[0]); + data.WriteByteSeq(guid[2]); + data.WriteByteSeq(guid[0]); player->GetSession()->SendPacket(&data); } |
