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Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 080dd7e322e..93d586a7138 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1957,7 +1957,7 @@ class Unit : public WorldObject void SetVisible(bool x); // common function for visibility checks for player/creatures with detection code - bool SetInPhase(uint32 id, bool update, bool apply); + bool SetInPhase(uint32 id, bool update, bool apply) override; void UpdateObjectVisibility(bool forced = true) override; SpellImmuneList m_spellImmune[MAX_SPELL_IMMUNITY]; |
