diff options
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d4b276fd2db..05dd8656d9c 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5598,7 +5598,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere ok = true; } - // The spell usually only hits one target, but it should hit every player + // The spell usually only hits one target, but it should hit every player // which applied Shadows Fate at least once to the victim. if (target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->GetQuestStatus(24547) == QUEST_STATUS_INCOMPLETE) { |
