diff options
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a930d11acd5..31d30c9949b 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10957,7 +10957,10 @@ void Unit::SetMeleeAnimKitId(uint16 animKitId) if (Battleground* bg = bgMap->GetBG()) { if (Player* playerVictim = victim->ToPlayer()) - bg->HandleKillPlayer(playerVictim, player); + { + if (player) + bg->HandleKillPlayer(playerVictim, player); + } else bg->HandleKillUnit(victim->ToCreature(), attacker); } |
