diff options
| author | ModoX <moardox@gmail.com> | 2024-01-01 03:33:17 +0100 |
|---|---|---|
| committer | ModoX <moardox@gmail.com> | 2024-01-01 03:33:17 +0100 |
| commit | 78012dadf2bb04398cbe3630d07762bffff82c8b (patch) | |
| tree | b8882f3efb786239adf9a09e56b7f86284383f2d /src/server/game/Entities | |
| parent | bf107e0581c58f767b21f15fe7f75cb7eac95d97 (diff) | |
Core/Unit: Restore function of HandleKillPlayer after bf107e0581c58f767b21f15fe7f75cb7eac95d97
* also fix build
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a930d11acd5..31d30c9949b 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10957,7 +10957,10 @@ void Unit::SetMeleeAnimKitId(uint16 animKitId) if (Battleground* bg = bgMap->GetBG()) { if (Player* playerVictim = victim->ToPlayer()) - bg->HandleKillPlayer(playerVictim, player); + { + if (player) + bg->HandleKillPlayer(playerVictim, player); + } else bg->HandleKillUnit(victim->ToCreature(), attacker); } |
