aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Events/GameEventMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r--src/server/game/Events/GameEventMgr.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 512b8045e55..2f3102f5e65 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1160,11 +1160,12 @@ void GameEventMgr::UpdateEventNPCFlags(uint16 event_id)
for (auto itr = creatureBounds.first; itr != creatureBounds.second; ++itr)
{
Creature* creature = itr->second;
- uint32 npcflag = GetNPCFlag(creature);
+ uint64 npcflag = GetNPCFlag(creature);
if (CreatureTemplate const* creatureTemplate = creature->GetCreatureTemplate())
npcflag |= creatureTemplate->npcflag;
- creature->SetUInt64Value(UNIT_NPC_FLAGS, npcflag);
+ creature->SetNpcFlags(NPCFlags(npcflag & 0xFFFFFFFF));
+ creature->SetNpcFlags2(NPCFlags2(npcflag >> 32));
// reset gossip options, since the flag change might have added / removed some
//cr->ResetGossipOptions();
}