diff options
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 175524d7208..217919ff574 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1164,7 +1164,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventCreatureGuids element %i (size: %zu)", internal_event_id, mGameEventCreatureGuids.size()); return; } @@ -1191,7 +1191,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventGameobjectGuids element %i (size: %zu)", internal_event_id, mGameEventGameobjectGuids.size()); return; } @@ -1224,7 +1224,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventPoolIds.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventPoolIds element %u (size: " SIZEFMTD ")", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventPoolIds element %u (size: %zu)", internal_event_id, mGameEventPoolIds.size()); return; } @@ -1239,7 +1239,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventCreatureGuids element %i (size: %zu)", internal_event_id, mGameEventCreatureGuids.size()); return; } @@ -1261,7 +1261,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventGameobjectGuids element %i (size: %zu)", internal_event_id, mGameEventGameobjectGuids.size()); return; } @@ -1282,7 +1282,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) } if (internal_event_id < 0 || internal_event_id >= int32(mGameEventPoolIds.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %u (size: " SIZEFMTD ")", internal_event_id, mGameEventPoolIds.size()); + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %u (size: %zu)", internal_event_id, mGameEventPoolIds.size()); return; } @@ -1601,14 +1601,14 @@ void GameEventMgr::RunSmartAIScripts(uint16 event_id, bool activate) //! Iterate over every supported source type (creature and gameobject) //! Not entirely sure how this will affect units in non-loaded grids. { - TRINITY_READ_GUARD(HashMapHolder<Creature>::LockType, *HashMapHolder<Creature>::GetLock()); + boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Creature>::GetLock()); HashMapHolder<Creature>::MapType const& m = ObjectAccessor::GetCreatures(); for (HashMapHolder<Creature>::MapType::const_iterator iter = m.begin(); iter != m.end(); ++iter) if (iter->second->IsInWorld()) iter->second->AI()->sOnGameEvent(activate, event_id); } { - TRINITY_READ_GUARD(HashMapHolder<GameObject>::LockType, *HashMapHolder<GameObject>::GetLock()); + boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<GameObject>::GetLock()); HashMapHolder<GameObject>::MapType const& m = ObjectAccessor::GetGameObjects(); for (HashMapHolder<GameObject>::MapType::const_iterator iter = m.begin(); iter != m.end(); ++iter) if (iter->second->IsInWorld()) |