diff options
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 879e5032b73..37c4905bd3b 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -227,7 +227,7 @@ void GameEventMgr::LoadFromDB() uint8 event_id = fields[0].GetUInt8(); if (event_id == 0) { - TC_LOG_ERROR("sql.sql", "`game_event` game event entry 0 is reserved and can't be used."); + TC_LOG_ERROR("sql.sql", "`game_event`: game event entry 0 is reserved and can't be used."); continue; } @@ -246,7 +246,7 @@ void GameEventMgr::LoadFromDB() if (pGameEvent.length == 0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check { - TC_LOG_ERROR("sql.sql", "`game_event` game event id (%i) isn't a world event and has length = 0, thus it can't be used.", event_id); + TC_LOG_ERROR("sql.sql", "`game_event`: game event id (%i) is not a world event and has length = 0, thus cannot be used.", event_id); continue; } @@ -254,7 +254,7 @@ void GameEventMgr::LoadFromDB() { if (!sHolidaysStore.LookupEntry(pGameEvent.holiday_id)) { - TC_LOG_ERROR("sql.sql", "`game_event` game event id (%i) have not existed holiday id %u.", event_id, pGameEvent.holiday_id); + TC_LOG_ERROR("sql.sql", "`game_event`: game event id (%i) contains nonexisting holiday id %u.", event_id, pGameEvent.holiday_id); pGameEvent.holiday_id = HOLIDAY_NONE; } } @@ -265,7 +265,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } @@ -289,7 +289,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_save` game event entry (%i) is out of range compared to max event entry in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_save`: game event entry (%i) is out of range compared to max event entry in `game_event`.", event_id); continue; } @@ -300,7 +300,7 @@ void GameEventMgr::LoadFromDB() } else { - TC_LOG_ERROR("sql.sql", "game_event_save includes event save for non-worldevent id %u", event_id); + TC_LOG_ERROR("sql.sql", "game_event_save includes event save for non-worldevent id %u.", event_id); continue; } @@ -308,7 +308,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u game event saves in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u game event saves in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -332,7 +332,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_prerequisite` game event id (%i) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_prerequisite`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -341,14 +341,14 @@ void GameEventMgr::LoadFromDB() uint16 prerequisite_event = fields[1].GetUInt32(); if (prerequisite_event >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_prerequisite` game event prerequisite id (%i) is out of range compared to max event id in `game_event`", prerequisite_event); + TC_LOG_ERROR("sql.sql", "`game_event_prerequisite`: game event prerequisite id (%i) is out of range compared to max event id in `game_event`.", prerequisite_event); continue; } mGameEvent[event_id].prerequisite_events.insert(prerequisite_event); } else { - TC_LOG_ERROR("sql.sql", "game_event_prerequisiste includes event entry for non-worldevent id %u", event_id); + TC_LOG_ERROR("sql.sql", "game_event_prerequisiste includes event entry for non-worldevent id %u.", event_id); continue; } @@ -356,7 +356,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u game event prerequisites in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u game event prerequisites in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -369,7 +369,7 @@ void GameEventMgr::LoadFromDB() QueryResult result = WorldDatabase.Query("SELECT guid, eventEntry FROM game_event_creature"); if (!result) - TC_LOG_INFO("server.loading", ">> Loaded 0 creatures in game events. DB table `game_event_creature` is empty"); + TC_LOG_INFO("server.loading", ">> Loaded 0 creatures in game events. DB table `game_event_creature` is empty."); else { uint32 count = 0; @@ -391,7 +391,7 @@ void GameEventMgr::LoadFromDB() if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size())) { - TC_LOG_ERROR("sql.sql", "`game_event_creature` game event id (%i) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_creature`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -402,7 +402,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u creatures in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u creatures in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -437,7 +437,7 @@ void GameEventMgr::LoadFromDB() if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size())) { - TC_LOG_ERROR("sql.sql", "`game_event_gameobject` game event id (%i) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_gameobject`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -448,7 +448,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u gameobjects in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u gameobjects in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -475,7 +475,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEventModelEquip.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_model_equip` game event id (%u) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_model_equip`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -491,7 +491,7 @@ void GameEventMgr::LoadFromDB() int8 equipId = static_cast<int8>(newModelEquipSet.equipment_id); if (!sObjectMgr->GetEquipmentInfo(entry, equipId)) { - TC_LOG_ERROR("sql.sql", "Table `game_event_model_equip` have creature (Guid: " UI64FMTD ", entry: %u) with equipment_id %u not found in table `creature_equip_template`, set to no equipment.", + TC_LOG_ERROR("sql.sql", "Table `game_event_model_equip` contains creature (Guid: " UI64FMTD ", entry: %u) with equipment_id %u not found in table `creature_equip_template`. Setting entry to no equipment.", guid, entry, newModelEquipSet.equipment_id); continue; } @@ -503,7 +503,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u model/equipment changes in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u model/equipment changes in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -529,7 +529,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEventCreatureQuests.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_creature_quest` game event id (%u) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_creature_quest`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -540,7 +540,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -566,7 +566,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEventGameObjectQuests.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_gameobject_quest` game event id (%u) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_gameobject_quest`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -577,7 +577,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -604,7 +604,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_quest_condition` game event id (%u) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_quest_condition`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -616,7 +616,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u quest event conditions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u quest event conditions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -641,7 +641,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_condition` game event id (%u) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_condition`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -654,7 +654,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u conditions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u conditions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -679,7 +679,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_condition_save` game event id (%u) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_condition_save`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -690,7 +690,7 @@ void GameEventMgr::LoadFromDB() } else { - TC_LOG_ERROR("sql.sql", "game_event_condition_save contains not present condition evt id %u cond id %u", event_id, condition); + TC_LOG_ERROR("sql.sql", "game_event_condition_save contains not present condition event id %u condition id %u.", event_id, condition); continue; } @@ -698,7 +698,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u condition saves in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u condition saves in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -724,7 +724,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_npcflag` game event id (%u) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_npcflag`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -734,7 +734,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u npcflags in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u npcflags in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -759,13 +759,13 @@ void GameEventMgr::LoadFromDB() if (!sObjectMgr->GetQuestTemplate(questId)) { - TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation` quest id (%u) does not exist in `quest_template`", questId); + TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation`: quest id (%u) does not exist in `quest_template`.", questId); continue; } if (eventEntry >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation` event id (%u) is out of range compared to max event in `game_event`", eventEntry); + TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation`: event id (%u) is out of range compared to max event in `game_event`.", eventEntry); continue; } @@ -774,7 +774,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -798,7 +798,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEventVendors.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_npc_vendor` game event id (%u) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_npc_vendor`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -837,7 +837,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u vendor additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u vendor additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -861,7 +861,7 @@ void GameEventMgr::LoadFromDB() if (event_id >= mGameEvent.size()) { - TC_LOG_ERROR("sql.sql", "`game_event_battleground_holiday` game event id (%u) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_battleground_holiday`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id); continue; } @@ -871,7 +871,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u battleground holidays in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u battleground holidays in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -899,13 +899,13 @@ void GameEventMgr::LoadFromDB() if (internal_event_id < 0 || internal_event_id >= int32(mGameEventPoolIds.size())) { - TC_LOG_ERROR("sql.sql", "`game_event_pool` game event id (%i) is out of range compared to max event id in `game_event`", event_id); + TC_LOG_ERROR("sql.sql", "`game_event_pool`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id); continue; } if (!sPoolMgr->CheckPool(entry)) { - TC_LOG_ERROR("sql.sql", "Pool Id (%u) has all creatures or gameobjects with explicit chance sum <>100 and no equal chance defined. The pool system cannot pick one to spawn.", entry); + TC_LOG_ERROR("sql.sql", "Pool Id (%u) has all creatures or gameobjects with explicit chance sum <> 100 and no equal chance defined. The pool system cannot pick one to spawn.", entry); continue; } @@ -916,7 +916,7 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u pools for game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u pools for game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime)); } } } @@ -978,7 +978,7 @@ void GameEventMgr::StartArenaSeason() if (!result) { - TC_LOG_ERROR("gameevent", "ArenaSeason (%u) must be an existant Arena Season", season); + TC_LOG_ERROR("gameevent", "ArenaSeason (%u) must be an existing Arena Season.", season); return; } @@ -987,7 +987,7 @@ void GameEventMgr::StartArenaSeason() if (eventId >= mGameEvent.size()) { - TC_LOG_ERROR("gameevent", "EventEntry %u for ArenaSeason (%u) does not exists", eventId, season); + TC_LOG_ERROR("gameevent", "EventEntry %u for ArenaSeason (%u) does not exist.", eventId, season); return; } @@ -1178,7 +1178,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventCreatureGuids element %i (size: %zu)", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventCreatureGuids element %i (size: %zu).", internal_event_id, mGameEventCreatureGuids.size()); return; } @@ -1205,7 +1205,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventGameobjectGuids element %i (size: %zu)", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventGameobjectGuids element %i (size: %zu).", internal_event_id, mGameEventGameobjectGuids.size()); return; } @@ -1238,7 +1238,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventPoolIds.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventPoolIds element %u (size: %zu)", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventPoolIds element %u (size: %zu).", internal_event_id, mGameEventPoolIds.size()); return; } @@ -1253,7 +1253,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventCreatureGuids element %i (size: %zu)", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventCreatureGuids element %i (size: %zu).", internal_event_id, mGameEventCreatureGuids.size()); return; } @@ -1283,7 +1283,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventGameobjectGuids element %i (size: %zu)", + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventGameobjectGuids element %i (size: %zu).", internal_event_id, mGameEventGameobjectGuids.size()); return; } @@ -1313,7 +1313,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) if (internal_event_id < 0 || internal_event_id >= int32(mGameEventPoolIds.size())) { - TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %u (size: %zu)", internal_event_id, mGameEventPoolIds.size()); + TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventPoolIds element %u (size: %zu).", internal_event_id, mGameEventPoolIds.size()); return; } |