diff options
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 544e8f9bf5f..45297504450 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -201,7 +201,7 @@ void GameEventMgr::StopEvent(uint16 event_id, bool overwrite) itr->second.done = 0; SQLTransaction trans = CharacterDatabase.BeginTransaction(); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ALL_GAME_EVENT_CONDITION_SAVE); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ALL_GAME_EVENT_CONDITION_SAVE); stmt->setUInt8(0, uint8(event_id)); trans->Append(stmt); @@ -1629,7 +1629,7 @@ void GameEventMgr::HandleQuestComplete(uint32 quest_id) // save the change to db SQLTransaction trans = CharacterDatabase.BeginTransaction(); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GAME_EVENT_CONDITION_SAVE); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GAME_EVENT_CONDITION_SAVE); stmt->setUInt8(0, uint8(event_id)); stmt->setUInt32(1, condition); trans->Append(stmt); @@ -1674,7 +1674,7 @@ void GameEventMgr::SaveWorldEventStateToDB(uint16 event_id) { SQLTransaction trans = CharacterDatabase.BeginTransaction(); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GAME_EVENT_SAVE); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GAME_EVENT_SAVE); stmt->setUInt8(0, uint8(event_id)); trans->Append(stmt); |