diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 2a9d518140a..013c8afe6e8 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1237,7 +1237,7 @@ void ObjectMgr::LoadLinkedRespawn() error = true; break; } - + guid = MAKE_NEW_GUID(guidLow, slave->id, HIGHGUID_UNIT); linkedGuid = MAKE_NEW_GUID(linkedGuidLow, master->id, HIGHGUID_UNIT); break; @@ -1332,8 +1332,8 @@ void ObjectMgr::LoadLinkedRespawn() sLog->outErrorDb("Couldn't get creature data for GUIDLow %u", linkedGuidLow); error = true; break; - } - + } + const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { @@ -1396,7 +1396,7 @@ bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow) sLog->outErrorDb("LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); return false; } - + uint64 linkedGuid = MAKE_NEW_GUID(linkedGuidLow, slave->id, HIGHGUID_UNIT); mLinkedRespawnMap[guid] = linkedGuid; @@ -1774,7 +1774,7 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float void ObjectMgr::LoadGameobjects() { uint32 oldMSTime = getMSTime(); - + uint32 count = 0; // 0 1 2 3 4 5 6 @@ -2695,7 +2695,7 @@ void ObjectMgr::LoadItemSetNames() itemSetItems.erase(entry); ++count; } while (result->NextRow()); - + if (!itemSetItems.empty()) { @@ -3969,8 +3969,8 @@ void ObjectMgr::LoadGroups() CharacterDatabase.Execute(CharacterDatabase.GetPreparedStatement(CHAR_DEL_TINY_GROUPS)); // 0 1 2 3 4 5 6 7 8 9 - QueryResult result = CharacterDatabase.PQuery("SELECT leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6" - // 10 11 12 13 14 15 + QueryResult result = CharacterDatabase.PQuery("SELECT leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6" + // 10 11 12 13 14 15 ",icon7, icon8, groupType, difficulty, raiddifficulty, guid FROM groups"); if (!result) { @@ -7067,10 +7067,10 @@ uint32 ObjectMgr::GeneratePetNumber() void ObjectMgr::LoadCorpses() { uint32 oldMSTime = getMSTime(); - + // 0 1 2 3 4 5 6 7 8 9 10 11 QueryResult result = CharacterDatabase.Query("SELECT position_x, position_y, position_z, orientation, map, displayId, itemCache, bytes1, bytes2, guild, flags, dynFlags" - // 12 13 14 15 16 17 + // 12 13 14 15 16 17 ", time, corpse_type, instance, phaseMask, guid, player FROM corpse WHERE corpse_type <> 0"); if (!result) @@ -7604,7 +7604,7 @@ void ObjectMgr::SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t RemoveCreatureRespawnTime(loguid, instance); return; } - + // This function can be called from various map threads concurrently { m_CreatureRespawnTimesMtx.acquire(); @@ -7652,7 +7652,7 @@ void ObjectMgr::SaveGORespawnTime(uint32 loguid, uint32 instance, time_t t) RemoveGORespawnTime(loguid, instance); return; } - + // This function can be called from different map threads concurrently { m_GORespawnTimesMtx.acquire(); @@ -8179,7 +8179,7 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max } } while (result->NextRow()); - + if (min_value == MIN_TRINITY_STRING_ID) sLog->outString(">> Loaded %u Trinity strings from table %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime)); else @@ -8587,7 +8587,7 @@ void ObjectMgr::LoadTrainerSpell() } uint32 count = 0; - + do { |