diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 8ce16622f6a..f917084215e 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3621,8 +3621,8 @@ void ObjectMgr::LoadGroups() sLog.outString(">> Loaded %u group definitions", count); // ----------------------- Load member - // 0 1 2 3 - result = CharacterDatabase.Query("SELECT guid, memberGuid, memberFlags, subgroup FROM group_member ORDER BY guid"); + // 0 1 2 3 4 + result = CharacterDatabase.Query("SELECT guid, memberGuid, memberFlags, subgroup, roles FROM group_member ORDER BY guid"); if (!result) { barGoLink bar2(1); @@ -3644,10 +3644,9 @@ void ObjectMgr::LoadGroups() { groupLowGuid = fields[0].GetUInt32(); group = GetGroupByGUID(groupLowGuid); - // group will never be NULL (we have run consistency sql's before loading) } - if (group) - group->LoadMemberFromDB(fields[1].GetUInt32(), fields[2].GetUInt8(), fields[3].GetUInt8()); + if (group) // Should never be null + group->LoadMemberFromDB(fields[1].GetUInt32(), fields[2].GetUInt8(), fields[3].GetUInt8(), fields[4].GetUInt8()); else sLog.outError("ObjectMgr::LoadGroups: Consistency failed, can't find group (lowguid %u)", groupLowGuid); ++count; |