diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 127 |
1 files changed, 126 insertions, 1 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 8b3cf97a3fe..89ce93b5d80 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2368,7 +2368,132 @@ void ObjectMgr::LoadItemPrototypes() } for (std::set<uint32>::const_iterator itr = notFoundOutfit.begin(); itr != notFoundOutfit.end(); ++itr) - sLog.outErrorDb("Item (Entry: %u) not exist in `item_template` but referenced in `CharStartOutfit.dnc`", *itr); + sLog.outErrorDb("Item (Entry: %u) not exist in `item_template` but referenced in `CharStartOutfit.dbc`", *itr); +} + +void ObjectMgr::LoadItemSetNameLocales() +{ + mItemSetNameLocaleMap.clear(); // need for reload case + + QueryResult_AutoPtr result = WorldDatabase.Query("SELECT `entry`,`name_loc1`,`name_loc2`,`name_loc3`,`name_loc4`,`name_loc5`,`name_loc6`,`name_loc7`,`name_loc8` FROM `locales_item_set_name`"); + + if (!result) + return; + + barGoLink bar(result->GetRowCount()); + + do + { + Field *fields = result->Fetch(); + bar.step(); + + uint32 entry = fields[0].GetUInt32(); + + ItemSetNameLocale& data = mItemSetNameLocaleMap[entry]; + + for (uint8 i = 1; i < MAX_LOCALE; ++i) + { + std::string str = fields[i].GetCppString(); + if (!str.empty()) + { + int idx = GetOrNewIndexForLocale(LocaleConstant(i)); + if (idx >= 0) + { + if (data.Name.size() <= idx) + data.Name.resize(idx+1); + + data.Name[idx] = str; + } + } + } + } while (result->NextRow()); + + sLog.outString(); + sLog.outString(">> Loaded %lu Item set name locale strings", (uint32)mItemSetNameLocaleMap.size()); +} + +void ObjectMgr::LoadItemSetNames() +{ + mItemSetNameMap.clear(); // needed for reload case + + QueryResult_AutoPtr result = WorldDatabase.Query("SELECT `entry`,`name`,`InventoryType` FROM `item_set_names`"); + + uint32 count = 0; + std::set<uint32> itemSetItems; + + // fill item set member ids + for (uint32 entryId = 0; entryId < sItemSetStore.GetNumRows(); ++entryId) + { + ItemSetEntry const* setEntry = sItemSetStore.LookupEntry(entryId); + if (!setEntry) + continue; + + for (uint32 i = 0; i < MAX_ITEM_SET_ITEMS; ++i) + if (setEntry->itemId[i]) + itemSetItems.insert(setEntry->itemId[i]); + } + + if (result) + { + barGoLink bar(result->GetRowCount()); + do + { + Field *fields = result->Fetch(); + bar.step(); + + uint32 entry = fields[0].GetUInt32(); + if (itemSetItems.find(entry) == itemSetItems.end()) + { + sLog.outErrorDb("Item set name (Entry: %u) not found in ItemSet.dbc, data useless.", entry); + continue; + } + + ItemSetNameEntry &data = mItemSetNameMap[entry]; + data.name = fields[1].GetCppString(); + + uint32 invType = fields[2].GetUInt32(); + if (invType >= MAX_INVTYPE) + { + sLog.outErrorDb("Item set name (Entry: %u) has wrong InventoryType value (%u)", entry, invType); + invType = INVTYPE_NON_EQUIP; + } + + data.InventoryType = invType; + itemSetItems.erase(entry); + ++count; + } while (result->NextRow()); + } + else + { + barGoLink bar(1); + bar.step(); + + sLog.outString(); + sLog.outErrorDb(">> Loaded 0 item set names. DB table `item_set_names` is empty."); + } + + if (!itemSetItems.empty()) + { + ItemPrototype const* pProto; + for (std::set<uint32>::iterator itr = itemSetItems.begin(); itr != itemSetItems.end(); ++itr) + { + uint32 entry = *itr; + // add data from item_template if available + if (pProto = GetItemPrototype(entry)) + { + sLog.outErrorDb("Item set part (Entry: %u) does not have entry in `item_set_names`, adding data from `item_template`.", entry); + ItemSetNameEntry &data = mItemSetNameMap[entry]; + data.name = pProto->Name1; + data.InventoryType = pProto->InventoryType; + ++count; + } + else + sLog.outErrorDb("Item set part (Entry: %u) does not have entry in `item_set_names`, set will not display properly.", entry); + } + } + + sLog.outString(); + sLog.outString(">> Loaded %u item set names", count); } void ObjectMgr::LoadVehicleAccessories() |