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-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 2ce15f2d166..90e05a9ec13 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -7187,8 +7187,6 @@ bool ObjectMgr::AddGraveyardLink(uint32 id, uint32 zoneId, uint32 team, bool per
// Store graveyard condition if team is set
if (team != 0)
{
- using namespace std::string_view_literals;
-
WorldDatabasePreparedStatement* conditionStmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CONDITION);
conditionStmt->setUInt32(0, CONDITION_SOURCE_TYPE_GRAVEYARD); // SourceTypeOrReferenceId
conditionStmt->setUInt32(1, zoneId); // SourceGroup