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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 0128c110278..7346521d666 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -312,7 +312,7 @@ Group * ObjectMgr::GetGroupByGUID(uint32 guid) const
return NULL;
}
-Guild * ObjectMgr::GetGuildById(uint32 GuildId) const
+Guild* ObjectMgr::GetGuildById(uint32 GuildId) const
{
GuildMap::const_iterator itr = mGuildMap.find(GuildId);
if (itr != mGuildMap.end())
@@ -321,7 +321,7 @@ Guild * ObjectMgr::GetGuildById(uint32 GuildId) const
return NULL;
}
-Guild * ObjectMgr::GetGuildByName(const std::string& guildname) const
+Guild* ObjectMgr::GetGuildByName(const std::string& guildname) const
{
std::string search = guildname;
std::transform(search.begin(), search.end(), search.begin(), ::toupper);
@@ -1840,6 +1840,12 @@ void ObjectMgr::LoadGameobjectRespawnTimes()
sLog.outString();
}
+Player* ObjectMgr::GetPlayerByLowGUID(uint32 lowguid) const
+{
+ uint64 guid = MAKE_NEW_GUID(lowguid, 0, HIGHGUID_PLAYER);
+ return ObjectAccessor::FindPlayer(guid);
+}
+
// name must be checked to correctness (if received) before call this function
uint64 ObjectMgr::GetPlayerGUIDByName(std::string name) const
{