diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 1 |
2 files changed, 9 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 0128c110278..7346521d666 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -312,7 +312,7 @@ Group * ObjectMgr::GetGroupByGUID(uint32 guid) const return NULL; } -Guild * ObjectMgr::GetGuildById(uint32 GuildId) const +Guild* ObjectMgr::GetGuildById(uint32 GuildId) const { GuildMap::const_iterator itr = mGuildMap.find(GuildId); if (itr != mGuildMap.end()) @@ -321,7 +321,7 @@ Guild * ObjectMgr::GetGuildById(uint32 GuildId) const return NULL; } -Guild * ObjectMgr::GetGuildByName(const std::string& guildname) const +Guild* ObjectMgr::GetGuildByName(const std::string& guildname) const { std::string search = guildname; std::transform(search.begin(), search.end(), search.begin(), ::toupper); @@ -1840,6 +1840,12 @@ void ObjectMgr::LoadGameobjectRespawnTimes() sLog.outString(); } +Player* ObjectMgr::GetPlayerByLowGUID(uint32 lowguid) const +{ + uint64 guid = MAKE_NEW_GUID(lowguid, 0, HIGHGUID_PLAYER); + return ObjectAccessor::FindPlayer(guid); +} + // name must be checked to correctness (if received) before call this function uint64 ObjectMgr::GetPlayerGUIDByName(std::string name) const { diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 5f56899564b..70e7dc74b3c 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -394,6 +394,7 @@ class ObjectMgr Player* GetPlayer(const char* name) const { return sObjectAccessor.FindPlayerByName(name);} Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); } + Player* GetPlayerByLowGUID(uint32 lowguid) const; static GameObjectInfo const *GetGameObjectInfo(uint32 id) { return sGOStorage.LookupEntry<GameObjectInfo>(id); } int LoadReferenceVendor(int32 vendor, int32 item_id, std::set<uint32> *skip_vendors); |