aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Globals/ObjectMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 504c7f86654..75d0a8e7bb0 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1587,7 +1587,7 @@ void ObjectMgr::LoadCreatures()
data.curmana = fields[13].GetUInt32();
data.movementType = fields[14].GetUInt8();
data.spawnMask = fields[15].GetUInt8();
- data.phaseMask = fields[16].GetUInt16();
+ data.phaseMask = fields[16].GetUInt32();
int16 gameEvent = fields[17].GetInt8();
uint32 PoolId = fields[18].GetUInt32();
data.npcflag = fields[19].GetUInt32();
@@ -1939,9 +1939,9 @@ void ObjectMgr::LoadGameobjects()
if (data.spawnMask & ~spawnMasks[data.mapid])
TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) that has wrong spawn mask %u including not supported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid);
- data.phaseMask = fields[15].GetUInt16();
+ data.phaseMask = fields[15].GetUInt32();
int16 gameEvent = fields[16].GetInt8();
- uint32 PoolId = fields[17].GetUInt32();
+ uint32 PoolId = fields[17].GetUInt32();
if (data.rotation2 < -1.0f || data.rotation2 > 1.0f)
{
@@ -2542,7 +2542,7 @@ void ObjectMgr::LoadItemTemplates()
itemTemplate.Name1 = fields[4].GetString();
itemTemplate.DisplayInfoID = fields[5].GetUInt32();
itemTemplate.Quality = uint32(fields[6].GetUInt8());
- itemTemplate.Flags = uint32(fields[7].GetUInt32());
+ itemTemplate.Flags = fields[7].GetUInt32();
itemTemplate.Flags2 = fields[8].GetUInt32();
itemTemplate.Unk430_1 = fields[9].GetFloat();
itemTemplate.Unk430_2 = fields[10].GetFloat();