diff options
Diffstat (limited to 'src/server/game/Grids/Notifiers')
| -rwxr-xr-x | src/server/game/Grids/Notifiers/GridNotifiers.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Grids/Notifiers/GridNotifiers.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp index 5e5fbf4a9a6..2446e9d4276 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp +++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp @@ -113,7 +113,7 @@ inline void CreatureUnitRelocationWorker(Creature* c, Unit* u) if (!u->isAlive() || !c->isAlive() || c == u || u->isInFlight()) return; - if (c->HasReactState(REACT_AGGRESSIVE) && !c->HasUnitState(UNIT_STAT_SIGHTLESS)) + if (c->HasReactState(REACT_AGGRESSIVE) && !c->HasUnitState(UNIT_STATE_SIGHTLESS)) if (c->IsAIEnabled && c->canSeeOrDetect(u, false, true)) c->AI()->MoveInLineOfSight_Safe(u); } diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index dd73cdcb1f0..e3029a1be65 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -746,7 +746,7 @@ namespace Trinity bool operator()(Unit* u) { if (u->isAlive() && u->isInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) && - (u->isFeared() || u->isCharmed() || u->isFrozen() || u->HasUnitState(UNIT_STAT_STUNNED) || u->HasUnitState(UNIT_STAT_CONFUSED))) + (u->isFeared() || u->isCharmed() || u->isFrozen() || u->HasUnitState(UNIT_STATE_STUNNED) || u->HasUnitState(UNIT_STATE_CONFUSED))) { return true; } |
