diff options
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
| -rw-r--r-- | src/server/game/Groups/Group.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index dcbf16051e1..e377812f029 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1363,7 +1363,7 @@ void Group::CountTheRoll(Rolls::iterator rollI, Map* allowedMap) ItemPosCountVec dest; InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, roll->itemid, item->count); if (msg == EQUIP_ERR_OK) - player->AutoStoreLoot(disenchant->ID, LootTemplates_Disenchant, true); + player->AutoStoreLoot(disenchant->ID, LootTemplates_Disenchant, ItemContext::NONE, true); else // If the player's inventory is full, send the disenchant result in a mail. { Loot loot; @@ -1374,7 +1374,7 @@ void Group::CountTheRoll(Rolls::iterator rollI, Map* allowedMap) { LootItem* lootItem = loot.LootItemInSlot(i, player); player->SendEquipError(msg, nullptr, nullptr, lootItem->itemid); - player->SendItemRetrievalMail(lootItem->itemid, lootItem->count); + player->SendItemRetrievalMail(lootItem->itemid, lootItem->count, lootItem->context); } } } |
