diff options
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index c6907d125c0..354f00a9e91 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1960,7 +1960,7 @@ void Group::ResetInstances(uint8 method, bool isRaid, Player* SendMsgTo) if (isEmpty || method == INSTANCE_RESET_GROUP_DISBAND || method == INSTANCE_RESET_CHANGE_DIFFICULTY) { // do not reset the instance, just unbind if others are permanently bound to it - if (instanceSave->CanReset()) + if (isEmpty && instanceSave->CanReset()) instanceSave->DeleteFromDB(); else { |