aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Groups/Group.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rwxr-xr-xsrc/server/game/Groups/Group.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 11561e9341a..a08f49434a8 100755
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1516,7 +1516,7 @@ void Group::ChangeMembersGroup(Player *player, const uint8 &group)
// If ifneed is true,
// the current RR player is checked to be near the looted object.
// if yes, no update done.
-// if not, he looses his turn.
+// if not, he loses his turn.
void Group::UpdateLooterGuid(WorldObject* pLootedObject, bool ifneed)
{
switch (GetLootMethod())