diff options
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rwxr-xr-x | src/server/game/Groups/Group.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 11561e9341a..a08f49434a8 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1516,7 +1516,7 @@ void Group::ChangeMembersGroup(Player *player, const uint8 &group) // If ifneed is true, // the current RR player is checked to be near the looted object. // if yes, no update done. -// if not, he looses his turn. +// if not, he loses his turn. void Group::UpdateLooterGuid(WorldObject* pLootedObject, bool ifneed) { switch (GetLootMethod()) |