aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Groups/Group.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 9a2fc7be82d..a78d02fb27a 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -452,7 +452,7 @@ bool Group::AddMember(Player* player)
MemberSlot member;
member.guid = player->GetGUID();
member.name = player->GetName();
- member._class = player->getClass();
+ member._class = player->GetClass();
member.group = subGroup;
member.flags = 0;
member.roles = 0;
@@ -1591,7 +1591,7 @@ void Group::SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot* slot)
partyUpdate.LfgInfos->MyPartialClear = 0;
partyUpdate.LfgInfos->MyGearDiff = 0.0f;
partyUpdate.LfgInfos->MyFirstReward = false;
- if (lfg::LfgReward const* reward = sLFGMgr->GetRandomDungeonReward(partyUpdate.LfgInfos->MyRandomSlot, player->getLevel()))
+ if (lfg::LfgReward const* reward = sLFGMgr->GetRandomDungeonReward(partyUpdate.LfgInfos->MyRandomSlot, player->GetLevel()))
if (Quest const* quest = sObjectMgr->GetQuestTemplate(reward->firstQuest))
partyUpdate.LfgInfos->MyFirstReward = player->CanRewardQuest(quest, false);
@@ -1885,7 +1885,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const*
if (!reference)
return ERR_BATTLEGROUND_JOIN_FAILED;
- PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgOrTemplate->GetMapId(), reference->getLevel());
+ PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgOrTemplate->GetMapId(), reference->GetLevel());
if (!bracketEntry)
return ERR_BATTLEGROUND_JOIN_FAILED;
@@ -1907,7 +1907,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const*
return ERR_BATTLEGROUND_JOIN_TIMED_OUT;
}
// not in the same battleground level braket, don't let join
- PVPDifficultyEntry const* memberBracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bracketEntry->MapID, member->getLevel());
+ PVPDifficultyEntry const* memberBracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bracketEntry->MapID, member->GetLevel());
if (memberBracketEntry != bracketEntry)
return ERR_BATTLEGROUND_JOIN_RANGE_INDEX;
// don't let join rated matches if the arena team id doesn't match
@@ -1980,7 +1980,7 @@ ItemDisenchantLootEntry const* Roll::GetItemDisenchantLoot(Player const* player)
return nullptr;
ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemid);
- uint32 itemLevel = Item::GetItemLevel(itemTemplate, bonusData, player->getLevel(), 0, 0, 0, 0, false, 0);
+ uint32 itemLevel = Item::GetItemLevel(itemTemplate, bonusData, player->GetLevel(), 0, 0, 0, 0, false, 0);
return Item::GetDisenchantLoot(itemTemplate, bonusData.Quality, itemLevel);
}