diff options
author | ccrs <ccrs@users.noreply.github.com> | 2019-07-01 21:36:32 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-13 00:42:20 +0100 |
commit | 4e6c59dca78ce563c327ea3106d0ff6786b1e127 (patch) | |
tree | 11baa861d6e0eda35d4d73feba91a79c1bae788d /src/server/game/Groups/Group.cpp | |
parent | b8d675eba761a5616c7d69a78851ea61af61f4f6 (diff) |
Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
(cherry picked from commit 5c09ff51f7015b775def8d5cc1f678eaef37200f)
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 9a2fc7be82d..a78d02fb27a 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -452,7 +452,7 @@ bool Group::AddMember(Player* player) MemberSlot member; member.guid = player->GetGUID(); member.name = player->GetName(); - member._class = player->getClass(); + member._class = player->GetClass(); member.group = subGroup; member.flags = 0; member.roles = 0; @@ -1591,7 +1591,7 @@ void Group::SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot* slot) partyUpdate.LfgInfos->MyPartialClear = 0; partyUpdate.LfgInfos->MyGearDiff = 0.0f; partyUpdate.LfgInfos->MyFirstReward = false; - if (lfg::LfgReward const* reward = sLFGMgr->GetRandomDungeonReward(partyUpdate.LfgInfos->MyRandomSlot, player->getLevel())) + if (lfg::LfgReward const* reward = sLFGMgr->GetRandomDungeonReward(partyUpdate.LfgInfos->MyRandomSlot, player->GetLevel())) if (Quest const* quest = sObjectMgr->GetQuestTemplate(reward->firstQuest)) partyUpdate.LfgInfos->MyFirstReward = player->CanRewardQuest(quest, false); @@ -1885,7 +1885,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const* if (!reference) return ERR_BATTLEGROUND_JOIN_FAILED; - PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgOrTemplate->GetMapId(), reference->getLevel()); + PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgOrTemplate->GetMapId(), reference->GetLevel()); if (!bracketEntry) return ERR_BATTLEGROUND_JOIN_FAILED; @@ -1907,7 +1907,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const* return ERR_BATTLEGROUND_JOIN_TIMED_OUT; } // not in the same battleground level braket, don't let join - PVPDifficultyEntry const* memberBracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bracketEntry->MapID, member->getLevel()); + PVPDifficultyEntry const* memberBracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bracketEntry->MapID, member->GetLevel()); if (memberBracketEntry != bracketEntry) return ERR_BATTLEGROUND_JOIN_RANGE_INDEX; // don't let join rated matches if the arena team id doesn't match @@ -1980,7 +1980,7 @@ ItemDisenchantLootEntry const* Roll::GetItemDisenchantLoot(Player const* player) return nullptr; ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemid); - uint32 itemLevel = Item::GetItemLevel(itemTemplate, bonusData, player->getLevel(), 0, 0, 0, 0, false, 0); + uint32 itemLevel = Item::GetItemLevel(itemTemplate, bonusData, player->GetLevel(), 0, 0, 0, 0, false, 0); return Item::GetDisenchantLoot(itemTemplate, bonusData.Quality, itemLevel); } |