diff options
Diffstat (limited to 'src/server/game/Handlers/ArenaTeamHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ArenaTeamHandler.cpp | 405 |
1 files changed, 0 insertions, 405 deletions
diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp index f5546c28a2b..f4fb9dcd1b2 100644 --- a/src/server/game/Handlers/ArenaTeamHandler.cpp +++ b/src/server/game/Handlers/ArenaTeamHandler.cpp @@ -29,411 +29,6 @@ #include "ArenaTeamMgr.h" #include "Opcodes.h" -void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "MSG_INSPECT_ARENA_TEAMS"); - - ObjectGuid guid; - recvData >> guid; - TC_LOG_DEBUG("network", "Inspect Arena stats %s", guid.ToString().c_str()); - - Player* player = ObjectAccessor::FindPlayer(guid); - - if (!player) - return; - - if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false)) - return; - - if (GetPlayer()->IsValidAttackTarget(player)) - return; - - for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i) - { - if (uint32 a_id = player->GetArenaTeamId(i)) - { - if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(a_id)) - arenaTeam->Inspect(this, player->GetGUID()); - } - } -} - -void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "WORLD: Received CMSG_ARENA_TEAM_QUERY"); - - uint32 arenaTeamId; - recvData >> arenaTeamId; - - if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId)) - { - arenaTeam->Query(this); - arenaTeam->SendStats(this); - } -} - -void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "WORLD: Received CMSG_ARENA_TEAM_ROSTER"); - - uint32 arenaTeamId; // arena team id - recvData >> arenaTeamId; - - if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId)) - arenaTeam->Roster(this); -} - -void WorldSession::HandleArenaTeamCreateOpcode(WorldPacket & recvData) -{ - TC_LOG_DEBUG("network", "WORLD: Received CMSG_ARENA_TEAM_CREATE"); - - uint32 slot, icon, iconcolor, border, bordercolor, background; - std::string name; - - recvData >> slot; - recvData >> iconcolor; - recvData >> bordercolor; - recvData >> border; - recvData >> background; - recvData >> icon; - name = recvData.ReadString(recvData.ReadBits(8)); - - uint8 type = ArenaTeam::GetTypeBySlot(slot); - - if (_player->GetArenaTeamId(slot)) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S); - return; - } - - if (sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name)) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID); - return; - } - - if (sArenaTeamMgr->GetArenaTeamByName(name)) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S); - return; - } - - ArenaTeam* arenaTeam = new ArenaTeam; - if (!arenaTeam->Create(_player->GetGUID(), type, name, background, icon, iconcolor, border, bordercolor)) - { - TC_LOG_ERROR("bg.arena", "Arena team create failed."); - delete arenaTeam; - return; - } - - sArenaTeamMgr->AddArenaTeam(arenaTeam); - - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_CREATED); -} - -void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_INVITE"); - - uint32 arenaTeamId; // arena team id - std::string invitedName; - - Player* player = NULL; - - recvData >> arenaTeamId >> invitedName; - - if (!invitedName.empty()) - { - if (!normalizePlayerName(invitedName)) - return; - - player = ObjectAccessor::FindPlayerByName(invitedName); - } - - if (!player) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", invitedName, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); - return; - } - - if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S); - return; - } - - ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); - if (!arenaTeam) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM); - return; - } - - if (arenaTeam->GetCaptain() != _player->GetGUID()) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); - return; - } - - if (GetPlayer()->GetArenaTeamId(arenaTeam->GetSlot()) != arenaTeamId) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); - return; - } - - // OK result but don't send invite - if (player->GetSocial()->HasIgnore(GetPlayer()->GetGUID())) - return; - - if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam()) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED); - return; - } - - if (player->GetArenaTeamId(arenaTeam->GetSlot())) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S); - return; - } - - if (player->GetArenaTeamIdInvited()) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S); - return; - } - - if (arenaTeam->GetMembersSize() >= arenaTeam->GetType() * 2) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, arenaTeam->GetName(), "", ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S); - return; - } - - TC_LOG_DEBUG("bg.battleground", "Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName().c_str(), invitedName.c_str()); - - player->SetArenaTeamIdInvited(arenaTeam->GetId()); - - WorldPacket data(SMSG_ARENA_TEAM_INVITE, (8+10)); - data << GetPlayer()->GetName(); - data << arenaTeam->GetName(); - player->GetSession()->SendPacket(&data); - - TC_LOG_DEBUG("network", "WORLD: Sent SMSG_ARENA_TEAM_INVITE"); -} - -void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recvData*/) -{ - TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_ACCEPT"); // empty opcode - - ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited()); - if (!arenaTeam) - return; - - // Check if player is already in another team of the same size - if (_player->GetArenaTeamId(arenaTeam->GetSlot())) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ALREADY_IN_ARENA_TEAM); - return; - } - - // Only allow members of the other faction to join the team if cross faction interaction is enabled - if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != ObjectMgr::GetPlayerTeamByGUID(arenaTeam->GetCaptain())) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_NOT_ALLIED); - return; - } - - // Add player to team - if (!arenaTeam->AddMember(_player->GetGUID())) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_INTERNAL); - return; - } - - // Broadcast event - arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_JOIN_SS, _player->GetGUID(), 2, _player->GetName(), arenaTeam->GetName(), ""); -} - -void WorldSession::HandleArenaTeamDeclineOpcode(WorldPacket & /*recvData*/) -{ - TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_DECLINE"); // empty opcode - - // Remove invite from player - _player->SetArenaTeamIdInvited(0); -} - -void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_LEAVE"); - - uint32 arenaTeamId; - recvData >> arenaTeamId; - - ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); - if (!arenaTeam) - return; - - // Disallow leave team while in arena - if (_player->InArena()) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_INTERNAL); - return; - } - - // Team captain can't leave the team if other members are still present - if (_player->GetGUID() == arenaTeam->GetCaptain() && arenaTeam->GetMembersSize() > 1) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); - return; - } - - // If team consists only of the captain, disband the team - if (_player->GetGUID() == arenaTeam->GetCaptain()) - { - arenaTeam->Disband(this); - delete arenaTeam; - return; - } - else - arenaTeam->DelMember(_player->GetGUID(), true); - - // Broadcast event - arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), 2, _player->GetName(), arenaTeam->GetName(), ""); - - // Inform player who left - SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, arenaTeam->GetName(), "", 0); -} - -void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_DISBAND"); - - uint32 arenaTeamId; - recvData >> arenaTeamId; - - if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId)) - { - // Only captain can disband the team - if (arenaTeam->GetCaptain() != _player->GetGUID()) - return; - - // Teams cannot be disbanded during fights - if (arenaTeam->IsFighting()) - return; - - arenaTeam->Disband(this); - delete arenaTeam; - } -} - -void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_REMOVE"); - - uint32 arenaTeamId; - std::string name; - - recvData >> arenaTeamId; - recvData >> name; - - // Check for valid arena team - ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); - if (!arenaTeam) - return; - - // Only captain can remove members - if (arenaTeam->GetCaptain() != _player->GetGUID()) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); - return; - } - - if (!normalizePlayerName(name)) - return; - - // Check if team member exists - ArenaTeamMember* member = arenaTeam->GetMember(name); - if (!member) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); - return; - } - - // Captain cannot be removed - if (arenaTeam->GetCaptain() == member->Guid) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); - return; - } - - // Player cannot be removed during fights - if (arenaTeam->IsFighting()) - return; - - arenaTeam->DelMember(member->Guid, true); - - // Broadcast event - arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_REMOVE_SSS, ObjectGuid::Empty, 3, name, arenaTeam->GetName(), _player->GetName()); -} - -void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_LEADER"); - - uint32 arenaTeamId; - std::string name; - - recvData >> arenaTeamId; - recvData >> name; - - // Check for valid arena team - ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); - if (!arenaTeam) - return; - - // Only captain can pass leadership - if (arenaTeam->GetCaptain() != _player->GetGUID()) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); - return; - } - - if (!normalizePlayerName(name)) - return; - - // Check if team member exists - ArenaTeamMember* member = arenaTeam->GetMember(name); - if (!member) - { - SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); - return; - } - - // Check if the target is already team captain - if (arenaTeam->GetCaptain() == member->Guid) - return; - - arenaTeam->SetCaptain(member->Guid); - - // Broadcast event - arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEADER_CHANGED_SSS, ObjectGuid::Empty, 3, _player->GetName(), name, arenaTeam->GetName()); -} - -void WorldSession::SendArenaTeamCommandResult(uint32 teamAction, const std::string& team, const std::string& player, uint32 errorId) -{ - WorldPacket data(SMSG_ARENA_TEAM_COMMAND_RESULT, 2 + team.length() + player.length() + 4 + 4); - - data.WriteBits(player.length(), 7); - data.WriteBits(team.length(), 8); - data.FlushBits(); - - data.WriteString(player); - data << uint32(teamAction); - data << uint32(errorId); - data.WriteString(team); - SendPacket(&data); -} - void WorldSession::SendNotInArenaTeamPacket(uint8 type) { WorldPacket data(SMSG_ARENA_ERROR, 4+1); |