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Diffstat (limited to 'src/server/game/Handlers/ArenaTeamHandler.cpp')
-rw-r--r--src/server/game/Handlers/ArenaTeamHandler.cpp405
1 files changed, 0 insertions, 405 deletions
diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp
index f5546c28a2b..f4fb9dcd1b2 100644
--- a/src/server/game/Handlers/ArenaTeamHandler.cpp
+++ b/src/server/game/Handlers/ArenaTeamHandler.cpp
@@ -29,411 +29,6 @@
#include "ArenaTeamMgr.h"
#include "Opcodes.h"
-void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "MSG_INSPECT_ARENA_TEAMS");
-
- ObjectGuid guid;
- recvData >> guid;
- TC_LOG_DEBUG("network", "Inspect Arena stats %s", guid.ToString().c_str());
-
- Player* player = ObjectAccessor::FindPlayer(guid);
-
- if (!player)
- return;
-
- if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false))
- return;
-
- if (GetPlayer()->IsValidAttackTarget(player))
- return;
-
- for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i)
- {
- if (uint32 a_id = player->GetArenaTeamId(i))
- {
- if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(a_id))
- arenaTeam->Inspect(this, player->GetGUID());
- }
- }
-}
-
-void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_ARENA_TEAM_QUERY");
-
- uint32 arenaTeamId;
- recvData >> arenaTeamId;
-
- if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId))
- {
- arenaTeam->Query(this);
- arenaTeam->SendStats(this);
- }
-}
-
-void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_ARENA_TEAM_ROSTER");
-
- uint32 arenaTeamId; // arena team id
- recvData >> arenaTeamId;
-
- if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId))
- arenaTeam->Roster(this);
-}
-
-void WorldSession::HandleArenaTeamCreateOpcode(WorldPacket & recvData)
-{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_ARENA_TEAM_CREATE");
-
- uint32 slot, icon, iconcolor, border, bordercolor, background;
- std::string name;
-
- recvData >> slot;
- recvData >> iconcolor;
- recvData >> bordercolor;
- recvData >> border;
- recvData >> background;
- recvData >> icon;
- name = recvData.ReadString(recvData.ReadBits(8));
-
- uint8 type = ArenaTeam::GetTypeBySlot(slot);
-
- if (_player->GetArenaTeamId(slot))
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S);
- return;
- }
-
- if (sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID);
- return;
- }
-
- if (sArenaTeamMgr->GetArenaTeamByName(name))
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
- return;
- }
-
- ArenaTeam* arenaTeam = new ArenaTeam;
- if (!arenaTeam->Create(_player->GetGUID(), type, name, background, icon, iconcolor, border, bordercolor))
- {
- TC_LOG_ERROR("bg.arena", "Arena team create failed.");
- delete arenaTeam;
- return;
- }
-
- sArenaTeamMgr->AddArenaTeam(arenaTeam);
-
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_CREATED);
-}
-
-void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_INVITE");
-
- uint32 arenaTeamId; // arena team id
- std::string invitedName;
-
- Player* player = NULL;
-
- recvData >> arenaTeamId >> invitedName;
-
- if (!invitedName.empty())
- {
- if (!normalizePlayerName(invitedName))
- return;
-
- player = ObjectAccessor::FindPlayerByName(invitedName);
- }
-
- if (!player)
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", invitedName, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
- return;
- }
-
- if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
- return;
- }
-
- ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId);
- if (!arenaTeam)
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM);
- return;
- }
-
- if (arenaTeam->GetCaptain() != _player->GetGUID())
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS);
- return;
- }
-
- if (GetPlayer()->GetArenaTeamId(arenaTeam->GetSlot()) != arenaTeamId)
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS);
- return;
- }
-
- // OK result but don't send invite
- if (player->GetSocial()->HasIgnore(GetPlayer()->GetGUID()))
- return;
-
- if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam())
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
- return;
- }
-
- if (player->GetArenaTeamId(arenaTeam->GetSlot()))
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S);
- return;
- }
-
- if (player->GetArenaTeamIdInvited())
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
- return;
- }
-
- if (arenaTeam->GetMembersSize() >= arenaTeam->GetType() * 2)
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, arenaTeam->GetName(), "", ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S);
- return;
- }
-
- TC_LOG_DEBUG("bg.battleground", "Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName().c_str(), invitedName.c_str());
-
- player->SetArenaTeamIdInvited(arenaTeam->GetId());
-
- WorldPacket data(SMSG_ARENA_TEAM_INVITE, (8+10));
- data << GetPlayer()->GetName();
- data << arenaTeam->GetName();
- player->GetSession()->SendPacket(&data);
-
- TC_LOG_DEBUG("network", "WORLD: Sent SMSG_ARENA_TEAM_INVITE");
-}
-
-void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recvData*/)
-{
- TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_ACCEPT"); // empty opcode
-
- ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited());
- if (!arenaTeam)
- return;
-
- // Check if player is already in another team of the same size
- if (_player->GetArenaTeamId(arenaTeam->GetSlot()))
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ALREADY_IN_ARENA_TEAM);
- return;
- }
-
- // Only allow members of the other faction to join the team if cross faction interaction is enabled
- if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != ObjectMgr::GetPlayerTeamByGUID(arenaTeam->GetCaptain()))
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
- return;
- }
-
- // Add player to team
- if (!arenaTeam->AddMember(_player->GetGUID()))
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_INTERNAL);
- return;
- }
-
- // Broadcast event
- arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_JOIN_SS, _player->GetGUID(), 2, _player->GetName(), arenaTeam->GetName(), "");
-}
-
-void WorldSession::HandleArenaTeamDeclineOpcode(WorldPacket & /*recvData*/)
-{
- TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_DECLINE"); // empty opcode
-
- // Remove invite from player
- _player->SetArenaTeamIdInvited(0);
-}
-
-void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_LEAVE");
-
- uint32 arenaTeamId;
- recvData >> arenaTeamId;
-
- ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId);
- if (!arenaTeam)
- return;
-
- // Disallow leave team while in arena
- if (_player->InArena())
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_INTERNAL);
- return;
- }
-
- // Team captain can't leave the team if other members are still present
- if (_player->GetGUID() == arenaTeam->GetCaptain() && arenaTeam->GetMembersSize() > 1)
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
- return;
- }
-
- // If team consists only of the captain, disband the team
- if (_player->GetGUID() == arenaTeam->GetCaptain())
- {
- arenaTeam->Disband(this);
- delete arenaTeam;
- return;
- }
- else
- arenaTeam->DelMember(_player->GetGUID(), true);
-
- // Broadcast event
- arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), 2, _player->GetName(), arenaTeam->GetName(), "");
-
- // Inform player who left
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, arenaTeam->GetName(), "", 0);
-}
-
-void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_DISBAND");
-
- uint32 arenaTeamId;
- recvData >> arenaTeamId;
-
- if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId))
- {
- // Only captain can disband the team
- if (arenaTeam->GetCaptain() != _player->GetGUID())
- return;
-
- // Teams cannot be disbanded during fights
- if (arenaTeam->IsFighting())
- return;
-
- arenaTeam->Disband(this);
- delete arenaTeam;
- }
-}
-
-void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_REMOVE");
-
- uint32 arenaTeamId;
- std::string name;
-
- recvData >> arenaTeamId;
- recvData >> name;
-
- // Check for valid arena team
- ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId);
- if (!arenaTeam)
- return;
-
- // Only captain can remove members
- if (arenaTeam->GetCaptain() != _player->GetGUID())
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS);
- return;
- }
-
- if (!normalizePlayerName(name))
- return;
-
- // Check if team member exists
- ArenaTeamMember* member = arenaTeam->GetMember(name);
- if (!member)
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
- return;
- }
-
- // Captain cannot be removed
- if (arenaTeam->GetCaptain() == member->Guid)
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
- return;
- }
-
- // Player cannot be removed during fights
- if (arenaTeam->IsFighting())
- return;
-
- arenaTeam->DelMember(member->Guid, true);
-
- // Broadcast event
- arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_REMOVE_SSS, ObjectGuid::Empty, 3, name, arenaTeam->GetName(), _player->GetName());
-}
-
-void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_LEADER");
-
- uint32 arenaTeamId;
- std::string name;
-
- recvData >> arenaTeamId;
- recvData >> name;
-
- // Check for valid arena team
- ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId);
- if (!arenaTeam)
- return;
-
- // Only captain can pass leadership
- if (arenaTeam->GetCaptain() != _player->GetGUID())
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS);
- return;
- }
-
- if (!normalizePlayerName(name))
- return;
-
- // Check if team member exists
- ArenaTeamMember* member = arenaTeam->GetMember(name);
- if (!member)
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
- return;
- }
-
- // Check if the target is already team captain
- if (arenaTeam->GetCaptain() == member->Guid)
- return;
-
- arenaTeam->SetCaptain(member->Guid);
-
- // Broadcast event
- arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEADER_CHANGED_SSS, ObjectGuid::Empty, 3, _player->GetName(), name, arenaTeam->GetName());
-}
-
-void WorldSession::SendArenaTeamCommandResult(uint32 teamAction, const std::string& team, const std::string& player, uint32 errorId)
-{
- WorldPacket data(SMSG_ARENA_TEAM_COMMAND_RESULT, 2 + team.length() + player.length() + 4 + 4);
-
- data.WriteBits(player.length(), 7);
- data.WriteBits(team.length(), 8);
- data.FlushBits();
-
- data.WriteString(player);
- data << uint32(teamAction);
- data << uint32(errorId);
- data.WriteString(team);
- SendPacket(&data);
-}
-
void WorldSession::SendNotInArenaTeamPacket(uint8 type)
{
WorldPacket data(SMSG_ARENA_ERROR, 4+1);