diff options
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index dd7d7fc58b9..3e2d0e1310a 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -73,17 +73,17 @@ void WorldSession::SendAuctionHello(uint64 guid, Creature* unit) } //call this method when player bids, creates, or deletes auction -void WorldSession::SendAuctionCommandResult(AuctionEntry* auction, uint32 Action, uint32 ErrorCode, uint32 bidError) +void WorldSession::SendAuctionCommandResult(AuctionEntry* auction, uint32 action, uint32 errorCode, uint32 bidError) { WorldPacket data(SMSG_AUCTION_COMMAND_RESULT); data << uint32(auction ? auction->Id : 0); - data << uint32(Action); - data << uint32(ErrorCode); + data << uint32(action); + data << uint32(errorCode); - switch (ErrorCode) + switch (errorCode) { case ERR_AUCTION_OK: - if (Action == AUCTION_PLACE_BID) + if (action == AUCTION_PLACE_BID) data << uint64(auction->bid ? auction->GetAuctionOutBid() : 0); break; case ERR_AUCTION_INVENTORY: |
