diff options
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 61197cb10b0..7b0e5e6d997 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -45,7 +45,7 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recvData) if (!unit) return; - if (!unit->isBattleMaster()) // it's not battlemaster + if (!unit->IsBattleMaster()) // it's not battlemaster return; // Stop the npc if moving @@ -441,13 +441,13 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) _player->SetBattlegroundEntryPoint(); // resurrect the player - if (!_player->isAlive()) + if (!_player->IsAlive()) { _player->ResurrectPlayer(1.0f); _player->SpawnCorpseBones(); } // stop taxi flight at port - if (_player->isInFlight()) + if (_player->IsInFlight()) { _player->GetMotionMaster()->MovementExpired(); _player->CleanupAfterTaxiFlight(); @@ -511,7 +511,7 @@ void WorldSession::HandleBattlefieldLeaveOpcode(WorldPacket& recvData) recvData.read_skip<uint16>(); // unk3 // not allow leave battleground in combat - if (_player->isInCombat()) + if (_player->IsInCombat()) if (Battleground* bg = _player->GetBattleground()) if (bg->GetStatus() != STATUS_WAIT_LEAVE) return; @@ -603,7 +603,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) if (!unit) return; - if (!unit->isBattleMaster()) // it's not battle master + if (!unit->IsBattleMaster()) // it's not battle master return; uint8 arenatype = 0; |
