aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/BattleGroundHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 95e4dd3b5e0..ccea6f64a8d 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -37,9 +37,9 @@
void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recvData)
{
- uint64 guid;
+ ObjectGuid guid;
recvData >> guid;
- TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)));
+ TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from %s", guid.ToString().c_str());
Creature* unit = GetPlayer()->GetMap()->GetCreature(guid);
if (!unit)
@@ -63,7 +63,7 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recvData)
SendBattleGroundList(guid, bgTypeId);
}
-void WorldSession::SendBattleGroundList(uint64 guid, BattlegroundTypeId bgTypeId)
+void WorldSession::SendBattleGroundList(ObjectGuid guid, BattlegroundTypeId bgTypeId)
{
WorldPacket data;
sBattlegroundMgr->BuildBattlegroundListPacket(&data, guid, _player, bgTypeId, 0);
@@ -72,7 +72,7 @@ void WorldSession::SendBattleGroundList(uint64 guid, BattlegroundTypeId bgTypeId
void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData)
{
- uint64 guid;
+ ObjectGuid guid;
uint32 bgTypeId_;
uint32 instanceId;
uint8 joinAsGroup;
@@ -98,7 +98,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData)
BattlegroundTypeId bgTypeId = BattlegroundTypeId(bgTypeId_);
- TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)));
+ TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from %s", guid.ToString().c_str());
// can do this, since it's battleground, not arena
BattlegroundQueueTypeId bgQueueTypeId = BattlegroundMgr::BGQueueTypeId(bgTypeId, 0);
@@ -257,14 +257,14 @@ void WorldSession::HandleBattlegroundPlayerPositionsOpcode(WorldPacket& /*recvDa
Player* allianceFlagCarrier = NULL;
Player* hordeFlagCarrier = NULL;
- if (uint64 guid = bg->GetFlagPickerGUID(TEAM_ALLIANCE))
+ if (ObjectGuid guid = bg->GetFlagPickerGUID(TEAM_ALLIANCE))
{
allianceFlagCarrier = ObjectAccessor::FindPlayer(guid);
if (allianceFlagCarrier)
++flagCarrierCount;
}
- if (uint64 guid = bg->GetFlagPickerGUID(TEAM_HORDE))
+ if (ObjectGuid guid = bg->GetFlagPickerGUID(TEAM_HORDE))
{
hordeFlagCarrier = ObjectAccessor::FindPlayer(guid);
if (hordeFlagCarrier)
@@ -336,7 +336,7 @@ void WorldSession::HandleBattlefieldListOpcode(WorldPacket &recvData)
}
WorldPacket data;
- sBattlegroundMgr->BuildBattlegroundListPacket(&data, 0, _player, BattlegroundTypeId(bgTypeId), fromWhere);
+ sBattlegroundMgr->BuildBattlegroundListPacket(&data, ObjectGuid::Empty, _player, BattlegroundTypeId(bgTypeId), fromWhere);
SendPacket(&data);
}
@@ -485,7 +485,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData)
ArenaTeam* at = sArenaTeamMgr->GetArenaTeamById(ginfo.Team);
if (at)
{
- TC_LOG_DEBUG("bg.battleground", "UPDATING memberLost's personal arena rating for %u by opponents rating: %u, because he has left queue!", GUID_LOPART(_player->GetGUID()), ginfo.OpponentsTeamRating);
+ TC_LOG_DEBUG("bg.battleground", "UPDATING memberLost's personal arena rating for %s by opponents rating: %u, because he has left queue!", _player->GetGUID().ToString().c_str(), ginfo.OpponentsTeamRating);
at->MemberLost(_player, ginfo.OpponentsMatchmakerRating);
at->SaveToDB();
}
@@ -587,7 +587,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_BATTLEMASTER_JOIN_ARENA");
- uint64 guid; // arena Battlemaster guid
+ ObjectGuid guid; // arena Battlemaster guid
uint8 arenaslot; // 2v2, 3v3 or 5v5
uint8 asGroup; // asGroup
uint8 isRated; // isRated
@@ -753,7 +753,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData)
void WorldSession::HandleReportPvPAFK(WorldPacket& recvData)
{
- uint64 playerGuid;
+ ObjectGuid playerGuid;
recvData >> playerGuid;
Player* reportedPlayer = ObjectAccessor::FindPlayer(playerGuid);