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path: root/src/server/game/Handlers/GroupHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 8f5df3e02e5..a7ce1f8533a 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -275,7 +275,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
- uint64 guid;
+ ObjectGuid guid;
std::string reason;
recvData >> guid;
recvData >> reason;
@@ -350,7 +350,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
if (!grp)
return;
- if (uint64 guid = grp->GetMemberGUID(membername))
+ if (ObjectGuid guid = grp->GetMemberGUID(membername))
{
Player::RemoveFromGroup(grp, guid, GROUP_REMOVEMETHOD_KICK, GetPlayer()->GetGUID());
return;
@@ -369,7 +369,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_LEADER");
- uint64 guid;
+ ObjectGuid guid;
recvData >> guid;
Player* player = ObjectAccessor::FindPlayer(guid);
@@ -414,7 +414,7 @@ void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)
TC_LOG_DEBUG("network", "WORLD: Received CMSG_LOOT_METHOD");
uint32 lootMethod;
- uint64 lootMaster;
+ ObjectGuid lootMaster;
uint32 lootThreshold;
recvData >> lootMethod >> lootMaster >> lootThreshold;
@@ -445,7 +445,7 @@ void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)
void WorldSession::HandleLootRoll(WorldPacket& recvData)
{
- uint64 guid;
+ ObjectGuid guid;
uint32 itemSlot;
uint8 rollType;
recvData >> guid; // guid of the item rolled
@@ -546,10 +546,10 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
if (group->isRaidGroup() && !group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID()))
return;
- uint64 guid;
+ ObjectGuid guid;
recvData >> guid;
- if (IS_PLAYER_GUID(guid))
+ if (guid.IsPlayer())
{
Player* target = ObjectAccessor::FindPlayer(guid);
@@ -599,7 +599,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
if (groupNr >= MAX_RAID_SUBGROUPS)
return;
- uint64 senderGuid = GetPlayer()->GetGUID();
+ ObjectGuid senderGuid = GetPlayer()->GetGUID();
if (!group->IsLeader(senderGuid) && !group->IsAssistant(senderGuid))
return;
@@ -607,7 +607,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
return;
Player* movedPlayer = sObjectAccessor->FindPlayerByName(name);
- uint64 guid;
+ ObjectGuid guid;
if (movedPlayer)
{
guid = movedPlayer->GetGUID();
@@ -632,7 +632,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
if (!group->IsLeader(GetPlayer()->GetGUID()))
return;
- uint64 guid;
+ ObjectGuid guid;
bool apply;
recvData >> guid;
recvData >> apply;
@@ -648,13 +648,13 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
if (!group)
return;
- uint64 senderGuid = GetPlayer()->GetGUID();
+ ObjectGuid senderGuid = GetPlayer()->GetGUID();
if (!group->IsLeader(senderGuid) && !group->IsAssistant(senderGuid))
return;
uint8 assignment;
bool apply;
- uint64 guid;
+ ObjectGuid guid;
recvData >> assignment >> apply;
recvData >> guid;
@@ -910,7 +910,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
- uint64 Guid;
+ ObjectGuid Guid;
recvData >> Guid;
Player* player = HashMapHolder<Player>::Find(Guid);
@@ -918,7 +918,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
{
WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2);
data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related
- data.appendPackGUID(Guid);
+ data << Guid.WriteAsPacked();
data << uint32(GROUP_UPDATE_FLAG_STATUS);
data << uint16(MEMBER_STATUS_OFFLINE);
SendPacket(&data);