aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/LFGHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/LFGHandler.cpp')
-rw-r--r--src/server/game/Handlers/LFGHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index b46e44d7b34..651f77b5477 100644
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -172,7 +172,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*
GetPlayerInfo().c_str());
// Get Random dungeons that can be done at a certain level and expansion
- uint8 level = GetPlayer()->getLevel();
+ uint8 level = GetPlayer()->GetLevel();
lfg::LfgDungeonSet const& randomDungeons =
sLFGMgr->GetRandomAndSeasonalDungeons(level, GetPlayer()->GetSession()->Expansion());
@@ -430,7 +430,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck)
data << uint8(roles > 0); // Ready
data << uint32(roles); // Roles
Player* player = ObjectAccessor::FindConnectedPlayer(guid);
- data << uint8(player ? player->getLevel() : 0); // Level
+ data << uint8(player ? player->GetLevel() : 0); // Level
for (lfg::LfgRolesMap::const_iterator it = roleCheck.roles.begin(); it != roleCheck.roles.end(); ++it)
{
@@ -443,7 +443,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck)
data << uint8(roles > 0); // Ready
data << uint32(roles); // Roles
player = ObjectAccessor::FindConnectedPlayer(guid);
- data << uint8(player ? player->getLevel() : 0);// Level
+ data << uint8(player ? player->GetLevel() : 0);// Level
}
}
SendPacket(&data);